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Creative / Re: Seeking user content for OCTGN module - Mage reveal text
« on: June 17, 2016, 01:55:48 PM »Honestly? I really think these should be custom to the players, like a forum signature, but for OCTGN, and let people have different ones for different spellbooks.
Well, it is certainly possible for individual players to customize their own messages if they are willing to dive into the code a little bit. There is a directory (\GameDatabase\9acef3d0-efa8-4d3f-a10c-54812baecdda\scripts\scriptText) which contains much of the flavor text for the game. If you want to modify it, just find the appropriate text file and hack away (mage reveal messages will be stored in MageReveal.txt). Just be aware that any game update will overwrite your work, so you may want to make a backup copy.
Edit: I should probably mention that MageReveal.txt will not be present until the next release; this is a feature in development at the moment.
However, I think many people will be content with having a mage-specific randomized message displayed for them, with no further thought on their part. I have added the above proposals now, and look forward to more.