46
Creative / Mage ideas
« on: July 04, 2017, 01:08:18 PM »
Monk
32 life chanel 10
Traning: holy level 2 and mind level 2. War and dark spells cost tripple.
Peaceful mind.
During each upkeep phase you gain one aura token for every 10 mana in your supply. At the end of each round all aura tokes get discarded. When you have priority however you may spend any number of them to: gain 1 mana for each you spent, +1 melee until the end of the round or heal 1 damage.
Anticipation.
As an full action you may place your Anticipation token on your mage. When you are melee attacked you may spend 3 mana or 2 mana if the attacker is a minor level creature to dodge the attack. As long as you still spend the mana you can dodge any number of attacks but the token goes away at the end of the round and will need to be reassigned for furher use.
Basic attack: quick, melee, 2 dice 7+ daze.
32 life chanel 10
Traning: holy level 2 and mind level 2. War and dark spells cost tripple.
Peaceful mind.
During each upkeep phase you gain one aura token for every 10 mana in your supply. At the end of each round all aura tokes get discarded. When you have priority however you may spend any number of them to: gain 1 mana for each you spent, +1 melee until the end of the round or heal 1 damage.
Anticipation.
As an full action you may place your Anticipation token on your mage. When you are melee attacked you may spend 3 mana or 2 mana if the attacker is a minor level creature to dodge the attack. As long as you still spend the mana you can dodge any number of attacks but the token goes away at the end of the round and will need to be reassigned for furher use.
Basic attack: quick, melee, 2 dice 7+ daze.