That build looks better. I'll post my book after I take a nap
. There's a couple things I would still change:
1).
You should probably still have a zone attack. Because Priest relies on forge and not Temple of Asyra (from my experience), you could get swarmed out without a zone attack.
I currently use [mwcard=mw1a01]Blinding Flash[/mwcard] because it's in school and accomplishes pretty much everything I need a zone attack to (attack canceling). Ring of Fire is obviously a great option too.
2).
You probably don't need 2 mana crystal and harmonize. I'd say at most 1 crystal and harmonize, or 2 crystals (1 to replace the first), and that's pushing it for the Priest, I think. I've tried a double crystal + forge opener with him and it just sets him too far behind, then he loses to 10 channel mages late game anyway. My goal isn't to channel much early, it's to get Malakai's fire ticking ASAP.
3). I don't think [mwcard=mw1c20]Highland Unicorn[/mwcard] is a good creature for the priest. I think I'd much rather have a [mwcard=mw1c22]Knight of Westlock[/mwcard] in every cirucmstance. They're meatier and they don't need to charge for their 5 dice, but I guess it's your book
. (I prefer Unicorns with the Priestess)
4).
You don't really need Bull Endurance. I can't really think of a reason to use it over Healing Charm...especially considering Healing Charm can surprise cancel bloodthristy and is in school. Holy Avenger is basically a better version of Bull Endurance for less mana anyway (albeit restricted to holy creatures).
5). Don't really see the point of a mage wand except to bind that Heal to it, Probably would just be better to put in a 1 or 2 minor heals instead, A good opponent isn't going to let you battle fury or force push them over and over.
6). Meditation Amulet is for builds that utilize multiple spawnpoints such that it renders their full actions expendable. For Druid, Necro, and maybe the Priestess (haven't tried it with her yet, should soon), but not someone as action starved as the Priest, IMO.
7). Put in a [mwcard=DNQ07]Veteran's Belt[/mwcard], and maybe drop that regrowth belt. One of your main goals is to stack armor, and Vet belt will block the crits that get through. You have regrowth anyway, so if you really want regen I'd just use that instead (and reveal it during upkeep).
I guess that was more than a couple things