Suggestions:
Have you considered adding a step before channeling?
It's needed in almost every game i play and often several times.
Examples: Harmonize / ghoul rot / regrowth / poisoned blood / adramelach curse etc etc and all of them in particlar when you wish to receive discount from ring that you already benefited from,
Im not sure if it would annoy people too much or not. Maybe it can be enabled for the next round with a click somewhere in the final QC phase so when 1 player needs it, it will be there halting before alot of automation is done.
Also, regen in general annoys me, in particular when bleed is involved. Now that theft life is there also there can be alot of backtracking to do.
How do the game keep track of resolving order of burns and regen? Not sure how to fix this while keeping the game smooth.
This is merely my thoughts and suggestions. Consider some of it if you like.
Thanks for all!