@DeckBuilder: I am glad you found my observations to be useful. I am also delighted that you have found that the great wheel of the metagame spins ever forward. The druid book from your testing looks brutally efficient!
Glad to hear you had some fun games with the BB!
Its easy to say afterwards but I always thought Druid is the best candidate to beat BB. Treebond and Barkskin are awesome to help surive BBs blast. Summoning plants with the Vine Trees action on top of conjurations is great too as well as using Tanglevine and stuck markers on the BB to make him use his teleports. Maybe even more important are the cheap Dissolves+Acid Balls and the great in school heavy hitter (Grizzly).
I feel its time to say it again! Its (almost) all about spellpoints! What makes the BB such a successful build IMO is that his main strategy heavily depends on in school spells and the build does not need any level two or higher out of school spells (in the latest iteration I removed Dancing Scimitar). This allows the BB to have 2-3 copies of the most important spells and still be flexible enough to adjust to many different builds.
The Druid is such a formidable opponent against the BB since he is very spellpoint efficient as well! He can include many Acid Balls, Dissolves and Dispels needed to beat BB and still have enough spellpoints left for a couple medium/big in school creatures and many in school enchants to be well suited against other builds than the BB.
@Suppression Orb:
Im sure it will work great with this build but I dont want to spend too many spellpoints for stuff only useful against multi creature mages. If I play against a solo mage all the spellpoints put into Obelisk, Essence Drain and Suppression Orb will be useless in that game. Anyway, if I accept to spend four more Spellpoints into stuff only useful against creature builds, I would prefer two Essence Drain over Obelisk since I guess in the majority of situations they will cost him more mana than the Obelisk. Even if he dispels them, he will have lost 2-3 mana compared to what I invested and that dispel wont be used against BBs valuable Regrowth/Rhino Hide later.
You mentioned Siphon. I can see that spell is very useful for the BB and it works against all mages (not only creature builds). So I will test it out soon. Thx for that advice!
Btw I removed the bat .
@Charmyna: 1) A point of curiosity: Did the Philosophy of Fire post contribute to the shaping of the BB book? If so, I'm curious about your thoughts on the subject. (Either here or there, as appropriate.)
2) I think it might be best to accept a few SB points that are "worthless" against one kind of book and "amazing" against another book, rather than a book full of "medium" quality spells that work everywhere. I have found in most matches I only use the same 80-90 points worth of spells. To me, this means I should be spending the other 30-40 points on "silver bullets" to gain great advantage in the right circumstances, or to help with a big problem with my book.
I recognize that if your book is more "controlling", or relies on "attrition" or a long game, you will need to use more of your SB points over the course of the match. So, maybe for the style of book you seem to play, you might regularly use the same 100-120 points in a single match as opposed to the 80-90 in the styles I have been playing. Even so, perhaps even as few as 10 points of silver bullets might be very helpful?
3) I completely agree that the Druid is the natural (*har* *har*) counter to any solo build. Between Barkskin and her tree, she can get so much more regeneration and armor relative to all the other characters that attacking her life total is highly ineffective. If mage assassination isn't an available path to victory, the game must become one of attrition. With a great spawnpoint, and a range of spell training that allows a full and flexible book, she is very good at attrition. My current opinion is that she vies with the Wizard for the title of best mage, and I think it's very close between the two. (It has a lot to do with Arcane and Nature having most of the best cards split between them, but also with strong stat cards and class-only cards.)