Good morning,
Played a game of Mage Wars last night using all the current expansions. As we played some questions crossed my mind that could use clarification. If it's possible that someone could point out in the FAQ or Codex where the answer lies that would be fantastic. Our group is rather big on rule-lawyering and prefer an official ruling.
- With the Druid's Corrosive Orchid I was under the impression that its attack follows the same rules as the Temple of Light and Akiro's Hammer. Essentially, you can use the orchid before or after any friendly creatures action phase. However, it was pointed out that those cards have that phrase printed on them but the Corrosive Orchid does not. Is the Orchid intended to be used in this manner? The Temple and Hammer also say keep a ready token on to keep track of its attack. Does the Orchid also receive this benefit or does it only attack once? I am aware the Mist Token is a one shot deal if it is utilized.
- I have the same questions for the Nightshade Lotus as I do the Corrosive Orchid but I just wanted to make sure it follows the same rules.
- The Etherian Lifetree states, "All living creatures and conjurations gain +2 innate life." It was argued that the tree applied to all living creatures and non-living and living conjurations. Basically they had proposed it would say "living creatures and living conjurations" if the conjuration part was meant to only apply to living.
In the new rulebook, there is a section of New Rules.
Conjuration Attack Actions:
If a conjuration has an attack bar, then once per round, before or after any friendly creature's Action Phase, it can make attach. Use a ready marker to keep track of making that attack. Unless the spell text says otherwise, you can make the attack once per round, and the conjuration can make its attack the same round it comes into play.
For Etherian Lifetree, the Living qualifier applies to both creatures and conjurations. It's intended to make Living things harder to kill, not nonliving things.