Hey guys,
Got my first game with the warlord yesterday. Had a rough time fighting the Warlock. Admittedly, it was my first game with the Warlord, which presented 2 problems. The first being the obvious problem of not having any experience with him, the second being that my "starter" spell book didn't have a lot of spells I was accustom to having at my disposal.
That being said, I felt very underwhelmed with the warlord. I have no doubt this is 99.9% user error, an this is not a post to suggest the warlord is underpowered nor broken. I just thought I'd relay my thughts and see if you guys had some tips on how to fix my strategy and tactics.
I felt very mana starved. Again, a big issue was no harmonize in my deck. My firs turn i put out a barracks and a archer's tower. After that, i went for a slinger and a enchantment, but I felt very strapped from that point on. It didn't help that the warlock used fire to smoke my archer's tower earlier, and thus hurt my mana draw. So fire was tough on my structures, and perhaps might make me change that strategy against the warlock or a fire wizard. Another tough issue for me was once my opponent deployed the big beastie demon. Other than Hurl Boulder, i didn't have many answers for him. My warlord was powerless against him. I did make a huge mistake and move out of the zone with my goblin slingers. he then did a sweeping attack and smoked them. I'm not sure if fortified position would have helped, but leaving them alone was a mistake. at that point, he had a big beasty, a fully kitted warlock, and I had a warlord and barracks, and low levels of mana. From there, he just ground me down.
In the future, I think tweeking the deck will help for sure, as will expeirence to avoid my mistakes. A harmonize, teleport, and bow would help I think. I also wonder if bringing a couple flying troops might help the warlord. I know they aren't soliders, but the ability to get over his stone walls, pikes, and caltrops seems to be decent, as well as providing some anti flying tech. I also know the sniper can help, but he's a lot of mana.
Any ideas from you guys on what works, or how you'd tweek the spellbook? I know there are other threads, so let me be more specific
does a fire build from your oppoent change your structure strategy?
Is flying a problem for your warlord? How do you deal with it?
Which of the special charaters are worth taking? Surely all four is too many for a deck right?
any new discoveries on playing a better warlord?
I have no doubt he's pretty good. I just think his win conitions are not as obvious, which I like. I'd like to poke around with my old Nintendo Ice Hockey strategy of only taking skinny (cheap) and Fat (expensive) guys and leave all the medium (orcs, dwarves) at home.