Meditation Amulets require full actions to use, so I do not particularly see how that is much better, since you are not moving while you generate mana. It is also quite a target for a Dissolve if they see you using it each turn. Anyway, you are still having to stay in the back with your Temple since you are not summoning creatures with your Mage, and Priestesses lose if they turtle (something silverclawgrizzly taught me during our first few months of playing).
Well you can´t dissolve the Meditation Amulet when your stuck in your starting corner and your opponent stays in her starting corner.
So Meditation Amulet and Temple seems to be +2 mana vs your book.
Also imagine going with Temple + Asyrian Cleric and a Mana Crystal. (or an extra cleric)
Now mana is the same, but she has +1 action.
I don´t think your doing real well vs other mages with a spawnpoint and a stronger/larger army.
Wizard, Druid, Necromancer, Warlords and Beastmasters comes to mind.
All of these could have better economy and more actions than you.
Quote from: Obsidian Soul on January 13, 2018, 06:39:50 PM
"It is easy enough to deal with a priestess that depends on a Temple. A Priestess spends 10 mana to summon the Temple, meaning that she suffers from a 10 mana deficit, and she gets only an extra mana every turn and an extra action every other turn from it. A hardcast priestess can use that 10 mana to gain +2 channeling from Mana Crystals."
This is what i disagree with. You seem to be arguing that its easy to deal with a Temple Priestess. I don´t think so. Especial not if you won´t be able to launch an attack on her before turn 10 or so.