[spellbook]
[spellbookheader]
[spellbookname]Meditation Paladin[/spellbookname]
[mage]A Paladin Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=PSA01]4 x Luminous Blast[/mwcard]
[mwcard=MW1A11]2 x Pillar of Light[/mwcard]
[mwcard=DNA01]2 x Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=PSJ03]1 x Crusade Banner[/mwcard]
[mwcard=MW1J23]1 x Temple of Asyra[/mwcard]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=PSJ05]1 x Malakai's Basilica[/mwcard]
[mwcard=MW1J24]1 x Temple of Light[/mwcard]
[mwcard=PSJ06]1 x Pillar of Righteous Flame[/mwcard]
[mwcard=LG01J02]1 x Ballista[/mwcard]
[mwcard=MW1J22]1 x Tanglevine[/mwcard]
[mwcard=PSJ08]2 x Steep Hill[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=PSC16]4 x Light of Dawn[/mwcard]
[mwcard=PSC07]1 x Dawnbreaker's Initiate[/mwcard]
[mwcard=PSC04]1 x Cassiel, Shield of Bim-Shalla[/mwcard]
[mwcard=PSC02]1 x Artemis, Dawnbreaker's Eye[/mwcard]
[mwcard=PSC01]1 x Alandell, the Blue Knight[/mwcard]
[mwcard=MWAPRC04]1 x Ehren, Enduring Paladin[/mwcard]
[mwcard=PSC18]1 x Metatron, Angelic Templar[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE02]1 x Akiro's Favor[/mwcard]
[mwcard=PSE05]1 x Eye for an Eye[/mwcard]
[mwcard=MWAPRE05]2 x Glancing Blow[/mwcard]
[mwcard=MWAPRE07]1 x Restore[/mwcard]
[mwcard=PSE06]2 x Healing Madrigal[/mwcard]
[mwcard=PSE03]1 x Chant of Rage[/mwcard]
[mwcard=PSE11]1 x Song of Love[/mwcard]
[mwcard=MWA01E02]1 x Arcane Ward[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=DNQ10]1 x Meditation Amulet[/mwcard]
[mwcard=PSQ07]1 x Radiant Breastplate[/mwcard]
[mwcard=PSQ01]1 x Champion's Gauntlets[/mwcard]
[mwcard=PSQ13]1 x Sword of Radiance[/mwcard]
[mwcard=MWAPRQ03]1 x Resplendent Bow[/mwcard]
[mwcard=PSQ02]1 x Dawn's Bastion[/mwcard]
[mwcard=MW1Q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=PSQ11]1 x Signet of the Dawnbreaker[/mwcard]
[mwcard=MWA01Q04]1 x Leather Chausses[/mwcard]
[mwcard=PSQ12]1 x Steadfast Boots[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I02]1 x Battle Fury[/mwcard]
[mwcard=PSI04]2 x Martyr's Restoration[/mwcard]
[mwcard=MWAPRI04]1 x Mend[/mwcard]
[mwcard=FWI12]3 x Minor Heal[/mwcard]
[mwcard=FWI14]1 x Heal[/mwcard]
[mwcard=FWI15]1 x Group Heal[/mwcard]
[mwcard=PSI03]2 x Lesser Teleport[/mwcard]
[mwcard=MW1I12]2 x Force Push[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[mwcard=PSI01]2 x Dissolve[/mwcard]
[mwcard=PSI02]2 x Dispel[/mwcard]
[mwcard=MW1I24]1 x Seeking Dispel[/mwcard]
[mwcard=MWAPRI05]1 x Remove Curse[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
so thanks to puddnhead for the meditation amulet turn one then meditate idea. it birthed this book which has been fairly successful. 2-1 to be exact. first game was against sharkbait playing an experimental adramelech warlock which was a close game but i ended up with the win, game 2 was the alfiya version in which i cant remember who i faced but alfiya overwhelmed my opponents araxian crown warlock for the win, game three was against biblofilter's araxian crown warlock and after a 2 hour and 45 min match, an extreme misplay on my part resulted in a loss. i had killed his mheggedan and goran and had out 4 light of dawns, metatron with 3 temples, ehren at full health, and a cassiel. i over-extend with my mage resulting in an 8 dice attack from a mage staff and a flameblast, and he ended it with a fireball on fqc (i tele'd away instead of healing,it was my initative, i know im dumb) but a well deserved win on biblos part. in each game i meditated 5+ times at least (cant remember exactly definitely more just playing it safe with because im sure of 5).
here is the opening
R1- 19 mana- meditation amulet + meditate
R2- 27 mana- meditate + crusade banner
R3- 32 mana + 2 from banner- deploy alandell and artemis + cast Dawnbreakers initiate
R4- 9 mana- Meditate + cast temple of asyra (pray with DB initiate and maybe artemis)
after that you start deploying Light of dawns. if they rush you they have to deal with alandell and artemis and you can change the game plan accordingly, if they turtle then you have time to setup, Artemis and Light of Dawns are clerics and can pray to temple of asyra (can only pray to the temple twice total a turn).
whole idea is to play malikai's basilica and steep hill with the Light of Dawns on it. (5 dice 10+ stun range 1 attack) in almost every game i found myself taking care of the threats then the mage. not sure how it would fair in a timed event first two game werent too horribly long (hour to hour an a half).
noteable cards considered- Divine intervention (mainly to tp opponent into position), purge or destroy magic, joseph trublood, mage or elemental wand, surging wave
cards in the book that have gone in and out- battle forge(plan b maybe?), resplendent bow, metatron
feedback is appreciated
Edit: there is an alfiya version which deploys an alfiya and a DB initiate from crusade banner, also working on a Disciple of Radiance version.