So I kind of understand the flavor of the legendary trait to mean that it's one very specific famous character or landmark, and therefore can't exist in more than one place at once.
However, this presents a problem when there is more than one arena in Etheria. For instance, how is it that any warlock is capable of summoning Adramelech in their arena battles? I mean, Adramelech is an evil King, so why would he personally fight for his common servants?
Not to mention, he's huge! Isn't it more likely that the Lord of Fire sends a smaller avatar of himself, one that's small enough to move around the arena more freely?
Speaking of size, how does one fit entire temples in an arena? Just how big are the arenas of Etheria in general? Is the size of objects the mages will cast a factor in choosing an arena for a duel to take place? And how does an Asyran Cleric guard an entire Temple by their lonesome, rather than just the entrance? And when that temple is destroyed but not obliterated, why is there not a huge pile of rubble to climb over?
I feel like all of these huge objects have to be significantly scaled down in size for an arena battle. Perhaps the mages cast smaller versions of the giant objects. It doesn't seem like there's any other way it could work thematically.
Thoughts?