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Author Topic: Tanglevine cast on mage multiple times  (Read 3527 times)

BlueByLiquid

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Tanglevine cast on mage multiple times
« on: February 18, 2013, 08:21:21 PM »
Can Tanglevine be cast on a mage multiple times? I mean so the mage would be caught in 2 or more Tanglevines at the same time. For example a mage got me in Tanglevine in a great spot (for him not me) and then cast Tanglevine on me twice and then another time just to make sure I didn't have time to hack myself out. I don't see why this would be illegal as I see no restrictions on Tanglevine in this regard but I just wanted to check as it is really really hard to remove 24life (3xTanglevine ) just to get yourself free and seems pretty OP. I really wish Tanglevine had a role (fairly high) for a chance to get free.

Is there no way to order an updated rulebook with the starter pack and errata like for Tanglevine? I was in a game recently and we were under the impression you could push a mage out of Tanglevine but then found the rule correction saying Tanglevine gives the unmoveable traight. Frustrating as it was what won me the game and I hate winning when I shouldn't have.

sIKE

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Re: Tanglevine cast on mage multiple times
« Reply #1 on: February 18, 2013, 09:14:20 PM »
Only one named conjuration is allowed per zone. Now if you burned/destroyed one then after that he could cast another one into the same zone.
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BlueByLiquid

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Re: Tanglevine cast on mage multiple times
« Reply #2 on: February 18, 2013, 09:21:44 PM »
Thanks sIKE. Related question. If you teleport yourself out of Tanglevine is Tanglevine now worthless and should just be removed from the board?

HeatStryke

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Re: Tanglevine cast on mage multiple times
« Reply #3 on: February 18, 2013, 09:30:23 PM »
It gets discarded. Any attached conjuration gets discarded if it gets unattached.

Drealin

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Re: Tanglevine cast on mage multiple times
« Reply #4 on: February 18, 2013, 11:17:17 PM »
Quote from: "sIKE" post=7679
Only one named conjuration is allowed per zone. Now if you burned/destroyed one then after that he could cast another one into the same zone.


Actually Tanglevine targets a Creature not a zone, which means that multiple Tanglevines can be in the same zone, just so long as they are each attached to a different Creature.

The rule is that only 1 copy of any spell can be attached to the same object or zone.

Drealin

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Re: Tanglevine cast on mage multiple times
« Reply #5 on: February 18, 2013, 11:20:12 PM »
Quote from: "HeatStryke" post=7681
It gets discarded. Any attached conjuration gets discarded if it gets unattached.


From the rulebook:

Quote
Teleporting
Teleporting is an effect that moves a creature directly
from one zone to another. The teleported creature
does not move through any zones in between, and
bypasses all walls, creatures, and objects along its
route.
Everything that is attached to the teleported
creature, except conjurations, including all
conditions, damage, enchantments, equipment,
and mana, always moves with the teleported
creature to its new zone. Any attached conjurations
do not move with the creature when it teleports, and
are destroyed. In this way, a creature can effectively
escape from conjurations like Tanglevine.
A creature may teleport into the same zone it started
in (effectively teleporting zero zones) to escape
from attached conjurations.
Unlike a Push, teleporting can affect Unmovable
creatures.