Giant Hedgehog
Nature 2
Cost: 9
Range 0-0
Creature: Animal, Hedgehog
Armor: 2
Health: 6
Quick Attack: 2 Piercing +1
Damage Barrier
Beastmaster only.
Nacrolepsy: Sleep spells require at least 2 damage from a single attack to wake Giant Hedgehog. Stuns last until the end of the round instead of until end of the creature's action phase.
"At first I thought I was seeing a bramble bush waving in the wind, then, as I approached, I heard it start to hiss" - Raynor Granger, elven ranger.