Hi everyone,
This is the book I used (or a version that's close to those) in
The Shark Tank 3 and
The Shark Tank 5A Mage Wars Spellbook, built using the OCTGN SBB 2/4/2018 4:35 AM
Spellbook points: 120 used of 120 allowed
Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost
Forcemaster Stats
Forcemaster
--- Attack ---
1 - Telekinetic Burst - 2 - 2 - 2
3 - Telekinetic Bolt - 1 - 1 - 3
2 - Force Hammer - 2 - 2 - 4
2 - Acid Ball - 1 - 2 - 4
--- Conjuration ---
2 - Mana Crystal - 1 - 2 - 4
1 - Enchanter's Wardstone - 1 - 2 - 2
1 - Deathlock - 2 - 4 - 4
1 - Mind's Eye - 2 - 2 - 2
2 - Wall of Force - 1 - 1 - 2
--- Creature ---
1 - Invisible Stalker - 5 - 5 - 5
1 - Tomb Guardian - 2 - 2 - 2
2 - Psionic Cobra - 1 - 1 - 2
1 - Thoughtspore - 2 - 2 - 2
--- Enchantment ---
2 - Mind Seize - 2 - 2 - 4
2 - Redistributed Power - 1 - 1 - 2
2 - Telekinetic Bomb - 1 - 1 - 2
1 - Force Crush - 3 - 3 - 3
2 - Forcefield - 4 - 4 - 8
1 - Mind Control - 6 - 6 - 6
2 - Magebane - 1 - 2 - 4
2 - Ghoul Rot - 2 - 4 - 8
1 - Arcane Ward - 1 - 1 - 1
1 - Astral Anchor - 1 - 1 - 1
2 - Poisoned Blood - 1 - 2 - 4
1 - Regrowth - 1 - 2 - 2
1 - Rust - 1 - 2 - 2
1 - Arcane Corruption - 2 - 4 - 4
--- Equipment ---
1 - Psi-Orb - 2 - 2 - 2
1 - Illusory Leggings - 1 - 1 - 1
1 - Galvitar, Force Blade - 3 - 3 - 3
--- Incantation ---
3 - Force Wave - 1 - 1 - 3
1 - Steal Equipment - 3 - 3 - 3
1 - Remove Curse - 1 - 2 - 2
1 - Dispel - 1 - 2 - 2
1 - Seeking Dispel - 1 - 2 - 2
2 - Dissolve - 1 - 2 - 4
3 - Force Push - 1 - 1 - 3
1 - Minor Heal - 1 - 2 - 2
1 - Teleport - 2 - 4 - 4
The idea behind this book is to apply pressure to the enemy and exploit the weakness in their strategy. By forcing to play in a way that they're weakest, you're putting yourself at a general advantage. I'm still tinkering with this book a lot, but by applying constant pressure through damage you can get a big enough of a lead that it's hard to come back from. As always, this is meant to facilitate discussion and ideas to please feel free to post yours!