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Author Topic: Locust Plague and..  (Read 7217 times)

Karadox

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Locust Plague and..
« on: January 30, 2018, 12:46:23 PM »
the Nightmare of every Druid.
« Last Edit: February 08, 2018, 01:08:30 PM by Karadox »
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The Night is Dark and full of fright.

Karadox

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Re: Locust Plague
« Reply #1 on: January 30, 2018, 01:28:52 PM »
Burrow:

Burrowed creatures cannot be targets of spells or abilities from objects in the arena.
Creature with the Burrow trait can use a full action to gain a burrowed marker.
When burrowed creatures attack, the loss the burrowed marker.
« Last Edit: February 05, 2018, 12:55:58 PM by Karadox »
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The Night is Dark and full of fright.

keejchen

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Re: Locust Plague and..
« Reply #2 on: February 01, 2018, 08:25:52 PM »
Loving the burrow idea! Another Karadox classic  :D
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Karadox

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Re: Locust Plague and..
« Reply #3 on: February 03, 2018, 09:13:07 AM »
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The Night is Dark and full of fright.

Karadox

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Re: Locust Plague and..
« Reply #4 on: February 05, 2018, 06:48:19 AM »
+
« Last Edit: February 05, 2018, 08:06:34 AM by Karadox »
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The Night is Dark and full of fright.

Karadox

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Re: Locust Plague and..
« Reply #5 on: February 05, 2018, 07:41:01 AM »
"Unlike Merren, Nagas do not live in the Sea but in Rivers and Lakes."
« Last Edit: February 06, 2018, 04:33:52 AM by Karadox »
  • Favourite Mage: Darkfenne Necromancer
The Night is Dark and full of fright.

Karadox

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Re: Locust Plague and..
« Reply #6 on: February 06, 2018, 04:29:53 AM »
Deep in the desert is hidden, The Black Pyramid.
« Last Edit: February 06, 2018, 06:09:47 AM by Karadox »
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The Night is Dark and full of fright.

TucsonDoug

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Re: Locust Plague and..
« Reply #7 on: February 06, 2018, 02:33:13 PM »
Lots of great ideas here. All your neat cards makes me want to take a stab at creating some.

Jeffman

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Re: Locust Plague and..
« Reply #8 on: February 06, 2018, 04:23:57 PM »
That pyramid. So nice!

Reddicediaries

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Re: Locust Plague and..
« Reply #9 on: February 06, 2018, 04:35:07 PM »
Deep in the desert is hidden, The Black Pyramid.
I think the Pyramid is a bit overcosted. Paying let's say 15 (Pyramid + Ghoul Rot), would still be losing the mana battle vs 4 falcons deployed from lair (12 mana total).
The Phoenix shall rise.

TucsonDoug

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Re: Locust Plague and..
« Reply #10 on: February 06, 2018, 05:48:49 PM »
Say, are you using the Magic Set Editor to make these? I happened upon your post in the Grimiore 2.0 topic with the links to the mage wars cards template, and I've been playing around with that. For the life of me though, I can't figure out how to add the attack bars to the creature cards. Any hints?

Edit: And of course shortly after I post this, I find the answer. Sorry to spam in your topic.
« Last Edit: February 06, 2018, 06:07:04 PM by TucsonDoug »

Karadox

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Re: Locust Plague and..
« Reply #11 on: February 06, 2018, 06:41:34 PM »
TucsonDoug no Problem:-)

Reddicediaries I think you're mistaken, if the pyramid cut cast Ghoul Rot it whout might be too strong.
You have to calculate the costs for the Lair to and even then 4 falcons would still be 16 mana.

Lets say...
First turn a Necro casts the Pyramid (9Mana) + hiden Ghoul Rot (2Mana) + Idol of Pestilence (9Mana) = 20Mana
The falcons would be dead until they were in the zone of conjurations.
Therefore, the Pyramid can only bind level 1 curses, which can still be really evil.

 
« Last Edit: February 08, 2018, 12:26:26 PM by Karadox »
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Karadox

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Re: Locust Plague and..
« Reply #12 on: February 08, 2018, 12:54:34 PM »
As soon as Hungry Hordling has eaten his fill, he calls his friends.
« Last Edit: February 09, 2018, 08:27:29 AM by Karadox »
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The Night is Dark and full of fright.