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Author Topic: Flexible Paladin!  (Read 3795 times)

Reddicediaries

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Flexible Paladin!
« on: March 19, 2017, 12:01:10 PM »
So as some of you may know, I have been grinding away at paladin for a little under a month now. I've tried pretty much all of his strategies except dragon. I've been testing this a deck a lot recently and it seems to be pretty good.
[spellbook]
[spellbookheader]
[spellbookname]Flexible Paladin![/spellbookname]
[mage]A Paladin Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=PSA01]3 x Luminous Blast[/mwcard]
[mwcard=DNA01]1 x Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J13]1 x Mana Flower[/mwcard]
[mwcard=PSJ03]1 x Crusade Banner[/mwcard]
[mwcard=LG01J02]2 x Ballista[/mwcard]
[mwcard=PSJ02]2 x Consecrated Ground[/mwcard]
[mwcard=MW1J23]1 x Temple of Asyra[/mwcard]
[mwcard=PSJ06]1 x Pillar of Righteous Flame[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX1CKC06]1 x Guardian Angel[/mwcard]
[mwcard=PSC04]1 x Cassiel, Shield of Bim-Shalla[/mwcard]
[mwcard=MW1C22]2 x Knight of Westlock[/mwcard]
[mwcard=PSC14]1 x Knight of the Red Helm[/mwcard]
[mwcard=PSC20]1 x Noble Vanguard[/mwcard]
[mwcard=PSC07]2 x Dawnbreaker's Initiate[/mwcard]
[mwcard=MWAPRC07]1 x Meditating Monk[/mwcard]
[mwcard=MW1C06]1 x Brogan Bloodstone[/mwcard]
[mwcard=MWAPRC08]1 x Temple Sentry[/mwcard]
[mwcard=PSC16]1 x Light of Dawn[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E36]1 x Rhino Hide[/mwcard]
[mwcard=MW1E01]2 x Bear Strength[/mwcard]
[mwcard=MWSTX2FFE02]1 x Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE04]2 x Brace Yourself[/mwcard]
[mwcard=MWA01E02]1 x Arcane Ward[/mwcard]
[mwcard=PSE05]1 x Eye for an Eye[/mwcard]
[mwcard=MWA01E04]1 x Divine Reversal[/mwcard]
[mwcard=LG01E03]2 x Critical Strike[/mwcard]
[mwcard=MW1E12]1 x Divine Protection[/mwcard]
[mwcard=PSE08]1 x Knight's Courage[/mwcard]
[mwcard=PSE11]1 x Song of Love[/mwcard]
[mwcard=MW1E29]1 x Nullify[/mwcard]
[mwcard=PSE06]1 x Healing Madrigal[/mwcard]
[mwcard=MWSTX1CKE02]1 x Divine Might[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q19]1 x Mage Wand[/mwcard]
[mwcard=MWSTX2FFQ05]1 x Harshforge Plate[/mwcard]
[mwcard=PSQ07]1 x Radiant Breastplate[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[mwcard=PSQ13]1 x Sword of Radiance[/mwcard]
[mwcard=PSQ11]1 x Signet of the Dawnbreaker[/mwcard]
[mwcard=MW1Q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=PSQ01]2 x Champion's Gauntlets[/mwcard]
[mwcard=MWSTX2FFQ06]1 x Morning Star[/mwcard]
[mwcard=MWA01Q04]1 x Leather Chausses[/mwcard]
[mwcard=LG01Q06]1 x Vorpal Blade[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=PSI01]3 x Dissolve[/mwcard]
[mwcard=FWI13]1 x Seeking Dispel[/mwcard]
[mwcard=PSI02]3 x Dispel[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[mwcard=MWAPRI05]1 x Remove Curse[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=PSI04]1 x Martyr's Restoration[/mwcard]
[mwcard=FWI14]2 x Heal[/mwcard]
[mwcard=FWI12]1 x Minor Heal[/mwcard]
[mwcard=PSI07]1 x Smite[/mwcard]
[mwcard=MW1I02]1 x Battle Fury[/mwcard]
[mwcard=FWI04]1 x Force Wave[/mwcard]
[mwcard=MWSTX2FFI06]1 x Defend[/mwcard]
[mwcard=MWAPRI02]1 x Cure[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

So the basic concept is fairly similar to Coshade's priest. Cast temple if they don't rush you, or go SWAT is they do.
Typical Opening
T1: Monk Flower
T2: Cass + some 2 mana spell
T3: Temple + some 2 mana spell
Vs Rush opening
T1: Monk Flower
T2: (Vs siren, red helm, other wise generually knight of westlock, guarding angel, or gray angel + something defensive.)
T3: Match them by smashing their threats
Rush opening (only use this vs necro's, but see what they do first)
T1: Double Move Ballista
T2; Knight of Westlock + offensive enchant
T3: Smash the graveyard/mage/undead
Card Choices:
Song of Love: highly underated card, good for protecting the heavy hitters
Cards I want/ am considering:
Divine might: to counter Mind's Eye
Upgrading the force push to a force wave: to get even more value out of Pillar
Ehren/Brogan: I feel as the deck stands atm, ehren would not be supported properly to maximize his value. Brogan is great in certain situations, but is not very good in others so I'm not sure.
I hope you enjoy the brief read (sry I can't say too much more, not the best at communicating these sorts of things).
Notes: I am a bit unsure about the bow and and I will likely remove the mouring star or the vorpal blade. I am currently testing both and seeing which I like better.
« Last Edit: March 21, 2017, 02:44:58 PM by Reddicediaries »
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Kelanen

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Re: Flexible Paladin!
« Reply #1 on: April 07, 2017, 03:07:06 PM »
Notes: I am a bit unsure about the bow and and I will likely remove the mouring star or the vorpal blade. I am currently testing both and seeing which I like better.

I don't often use melee weapons in a book, but when I do, it's often both of these, giving you a toolkit for different circumstances - keeping both is likely a good plan.

Reddicediaries

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Re: Flexible Paladin!
« Reply #2 on: April 07, 2017, 03:07:58 PM »
Notes: I am a bit unsure about the bow and and I will likely remove the mouring star or the vorpal blade. I am currently testing both and seeing which I like better.

I don't often use melee weapons in a book, but when I do, it's often both of these, giving you a toolkit for different circumstances - keeping both is likely a good plan.
Why not?
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Kelanen

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Re: Flexible Paladin!
« Reply #3 on: April 07, 2017, 03:18:48 PM »
Just because I tend to not favour melee builds. I'd rather use creatures in melee or ranged attacks from the mage.

There are exceptions - I have several Forcemasters, and an Arraxian Warlock that are melee heavy, and a couple of Paladins, a couple of Warlords and a Beastmaster that can dabble, but mostly none of them cast melee weapons even thought they are there.

Reddicediaries

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Re: Flexible Paladin!
« Reply #4 on: April 07, 2017, 03:21:13 PM »
Just because I tend to not favour melee builds. I'd rather use creatures in melee or ranged attacks from the mage.

There are exceptions - I have several Forcemasters, and an Arraxian Warlock that are melee heavy, and a couple of Paladins, a couple of Warlords and a Beastmaster that can dabble, but mostly none of them cast melee weapons even thought they are there.
Well, what cards are in most of your builds?
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