April 28, 2024, 02:33:44 PM

Author Topic: Runesmith  (Read 3271 times)

Reddicediaries

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Runesmith
« on: February 19, 2017, 11:57:21 PM »
This book is based of of mystery's (with some updates and personal choice)
[spellbook]
[spellbookheader]
[spellbookname]Runesmith! [/spellbookname]
[mage]A Anvil Throne Warlord Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=FWA04]2 x Hurl Boulder[/mwcard]
[mwcard=DNA01]1 x Acid Ball[/mwcard]
[mwcard=MWSTX2FFA02]3 x Hurl Rock[/mwcard]
[mwcard=MWSTX1CKA01]1 x Surging Wave[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MW1J13]2 x Mana Flower[/mwcard]
[mwcard=LG01J02]2 x Ballista[/mwcard]
[mwcard=MW1J08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=PSJ06]1 x Pillar of Righteous Flame[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC09]1 x Iron Golem[/mwcard]
[mwcard=MWSTX1CKC07]1 x Dwarf Panzergarde[/mwcard]
[mwcard=MWPROMO80]1 x Dwarf Kriegshammer[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E32]3 x Regrowth[/mwcard]
[mwcard=MW1E36]3 x Rhino Hide[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=MW1E01]1 x Bear Strength[/mwcard]
[mwcard=LG01E03]1 x Critical Strike[/mwcard]
[mwcard=MWSTX2FFE02]1 x Akiro's Favor[/mwcard]
[mwcard=MWA01E02]1 x Arcane Ward[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MWSTX2FFQ05]2 x Harshforge Plate[/mwcard]
[mwcard=MW1Q19]1 x Mage Wand[/mwcard]
[mwcard=MW1Q08]2 x Elemental Wand[/mwcard]
[mwcard=MWA01Q04]1 x Leather Chausses[/mwcard]
[mwcard=MWSTX2FFQ06]1 x Morning Star[/mwcard]
[mwcard=DNQ07]2 x Veteran's Belt[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=MWSTX1CKQ04]1 x Reflex Boots[/mwcard]
[mwcard=PSQ01]2 x Champion's Gauntlets[/mwcard]
[mwcard=FWQ05]1 x Helm of Command[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[mwcard=FWQ01]1 x Dancing Scimitar[/mwcard]
[mwcard=LG01Q01]1 x Chitin Armor[/mwcard]
[mwcard=MW1Q15]1 x Leather Boots[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I04]1 x Charge[/mwcard]
[mwcard=MWSTX2FFI06]1 x Defend[/mwcard]
[mwcard=PSI01]3 x Dissolve[/mwcard]
[mwcard=PSI02]3 x Dispel[/mwcard]
[mwcard=MW1I17]1 x Minor Heal[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=MWAPRI05]1 x Remove Curse[/mwcard]
[mwcard=PSI03]2 x Lesser Teleport[/mwcard]
[mwcard=MW1I12]1 x Force Push[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]



This deck is tough. Hard to kill indeed.
Notes:
Elemental Cloak is anti fire tech. With reforging, I am paying 3 sbp's, 1 less than someone with 2 cloaks.
Pillar: So god! With force push (wand) you get a very good deal. 2 sbp for 4 or 6 dmg and burn or daze.
Only 1 Crit Strike and Bear Strength: opponent should not have enough dispels to deal with these. an ward if need be
Read, enjoy, and comment!
The Phoenix shall rise.

Borg

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Re: Runesmith
« Reply #1 on: February 20, 2017, 02:57:31 AM »
You seem to be under the impression that Tanks are still the way to go while they are considerably weaker than before imo.
Critical Strike, Mind's Eye and some new tools for DoT like Curse Item for example all get past armor relatively easily.

There's also nothing to deal with Incorporeal and even though you have ranged attack spells none of your non-mage creatures can attack Flyers, so you could have a difficult match-up there too as you have nothing to bring them down. ( Gravikor or Maim Wings )

No way to stop healing at all is another potential weak spot ...
« Last Edit: February 20, 2017, 03:07:13 AM by Borg »
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Reddicediaries

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Re: Runesmith
« Reply #2 on: February 20, 2017, 10:03:42 AM »
Well, tanks, are still a solid choice IMO. Mind to share how you play warlord?
The Phoenix shall rise.

Halewijn

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Re: Runesmith
« Reply #3 on: February 20, 2017, 10:15:47 AM »
"Let's armor up absurdly until my opponent cannot even scratch me anymore. At that  point, my opponent can either surrender or we can play another 4 hours until I slowly kill him, because I have spend all my spellbookpoints and mana on defence."

I'm happy there are many more counters now other than dissolve. Decks like that are incredibly boring.  :P I believe AW actively tried to add cards to counter defensive play in the latest expansions.
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When in doubt kill it with fire? I never doubt and crush them right away.

Reddicediaries

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Re: Runesmith
« Reply #4 on: February 20, 2017, 10:23:10 AM »
I don't agree. Outlasting the initial attack usually takes 40-50 mins. Then you start beating face. This isn't one of those decks that never attacks, it just survives first then presses the attack.
The Phoenix shall rise.

Halewijn

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Re: Runesmith
« Reply #5 on: February 20, 2017, 10:33:19 AM »
Two offensive creatures and some attack spells isn't that much of a threat. (I know you have a little more than that) I agree that you'd win if the opponent can't handle the armor or can't kill you before you are armored up. If you are both stubborn and want to play the entire game, it'll probably take hours.

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When in doubt kill it with fire? I never doubt and crush them right away.

Reddicediaries

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Re: Runesmith
« Reply #6 on: February 20, 2017, 10:37:58 AM »
Disagree. Runed mourning with bear strength and CRIT strike can dish out the dmg.
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Halewijn

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Re: Runesmith
« Reply #7 on: February 20, 2017, 10:47:10 AM »
Disagree. Runed mourning with bear strength and CRIT strike can dish out the dmg.

Sure it can, and I'm not saying your book can't kill.. But really it can easily be countered and it isn't a decent base for killing the opponent. A simple tanglevine will probably stop your damage output for 2 entire turns. One dispel could take away all the piercing or reduce your dice to 4. Not that it would matter since being slow is the plan anyway.

As a quick check I see around 70 points on defensive cards and 30 points on offensive cards.
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When in doubt kill it with fire? I never doubt and crush them right away.

Reddicediaries

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Re: Runesmith
« Reply #8 on: February 20, 2017, 10:47:52 AM »
True, but by the time I put crit strike on, they should have used most of their dispels already.
The Phoenix shall rise.