December 04, 2024, 01:08:47 PM

Author Topic: climb+wall+steepHill  (Read 2639 times)

ClockWork

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climb+wall+steepHill
« on: January 22, 2017, 09:15:14 PM »
Climbing wall into a zone with steep hill....  doesn't work, right?

Need the full round to climb, and the full round to enter, you can spend it both.... can you?
Siren is so cool

Zuberi

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Re: climb+wall+steepHill
« Reply #1 on: January 23, 2017, 01:28:09 AM »
Can you Teleport a creature onto a Steep Hill? Yes. Does it require a Full Action? No. Teleport is an alternate method of transportation, so to speak, which abides by its own rules. Can you be Pushed onto a Steep Hill? Yes. For the same reasons, it is an alternate method of moving. So, now, can you Climb over a Wall onto a Steep Hill? Yes again, by the same logic. It is a different way of moving than the standard Move Action. Steep Hill's effect only affects normal Move Actions. It does not affect alternate ways of moving around.

A wall is still useful, as now not only does it require a Full Action, but it also requires the Climbing trait, prevents Pushes (if the Wall blocks Passage), and blocks Line of Sight which prevents many methods of Teleportation (though not all, as the Teleport ability itself doesn't require line of sight but many of the spells that grant it do).

Super Sorcerer

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Re: climb+wall+steepHill
« Reply #2 on: January 23, 2017, 01:46:22 PM »
ב"ה
Climbing wall into a zone with steep hill....  doesn't work, right?

Need the full round to climb, and the full round to enter, you can spend it both.... can you?
Both say you need a full action to make such a movement, so climbing over a wall to a steep hill fulfill the requirements of both the steep hill and the climbing trait, so it is legal to climb over a wall into a steep hill (and it will take you one full action to do so).
The same way a slow creature with climb can climb a wall as a full action even though any move is a full action for it, and a slow creature can enter a steep hill as a full action.
Even if a creature is slow and climb over a wall into a steep hill, the combination of all three still doesn't prevent that creature from climbing as a single full action.

ClockWork

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Re: climb+wall+steepHill
« Reply #3 on: January 24, 2017, 11:41:58 PM »
sweet
Siren is so cool