Prior to PVS, the only mage I had not played to date was the Priest. Not sure why I shied away from him- perhaps I just found the other mages more interesting. That said, I was on a mission to complete my goal of having at least one victory for every mage (excluding PVS at this point), and only the Priest remained. So, this weekend I had my first run with the Priest, and I have to say he was surprisingly fun to play. Building a book using cards from both the Academy and PVS set, it seems that the Priest is much more complete now as I had quite a few tools at my disposal.
When my buddies and I play, we don't announce which mage we are bringing to the table- we do a "mage reveal" as the game begins. I had no idea what my buddy was bringing, and he had no idea what I was bringing. I was pleasantly surprised when I saw him reveal the necro because of course, my mage would have +2 dice to several attack rolls.
The necro did a slow build up of a zombie hoard in one zone- I kept him restricted to one zone thanks to a couple Consecrated Ground spells (I think that's the name of the zone spell). As I moved in with my mage and two buffed Guardian Angels, he cast two walls to protect his zone from my mage, hoping to buy himself some time.
So, I decided to take a huge risk as I didn't want his swarm to become too powerful and difficult to manage. I teleported my mage to his zombie hoard zone- it would either pay off big time, or I would end up dead in two turns. I immediately cast the holy spell that is a zone attack with the potential to daze or stun opponents (can't recall the spell name). The spell only rolls 2 dice per creature, but I had the holy ring and hawkeye on my mage giving him +2 dice, and then another +2 dice against each undead in that one zone. Having stunned or dazed most of his creatures, I only took 7 damage that one round. During the next round, I cast that same spell again, and this time, I finished off most of his hoard, and those that did remain wound up dazed or stunned. But knowing his zombies were slow, I then followed up by using my quickcast to use minor teleport to teleport one zone away from his now stunned mage and a couple dazed and confused zombies. At this point, I had destroyed or severely wounded most of his zombie hoard, not to mention, got lucky with the effect die, stunning his mage twice, limiting his actions. All that damage to my enemy, and my mage only suffered 7 damage!
I then moved my two guardian angels who prepared to finish the job. While I didn't kill my opponent's mage outright, the two rounds proved to be too catastrophic to my opponent's strategy and he conceded.
The Priest was a lot of fun to play- my opinion of the Priest has definitely changed.
My opponent did tell me he was one turn away from having cast Astral Anchor. You snooze you lose.
The bonus was that we had time for a second game. We played his Warlord vs. my Warlock, to which I won by turn four due to some really really lucky dice rolls. 2-0 in 2.5 hours. It was a victorious day!