Hello everyone!
I've updated a lot of the automation to PvS. The list includes:- Siren's call will give friendly aquatic creatures Melee +2
- The Wreck of the Viridian Lace's bonus is automated
- Alandell will now prompt you to pay for his ability (put 0 in if you don't want to adjust his dice)
- Naiya and the Siren will automatically regen while in a water terrain zone
- The Trident was broken, now it is not
- Shallow sea will now automate both + and - effects. Be wary, if you're a flyer attacking another flyer, you'll still receive -1 dice. Just be aware (you can add a melee token to offset). If you're attacking a non-flying creature, then you become non-flying for the attack and lose the dice anyway.
- The Shoalsdeep Tidecaller's bonus on initiative will now automatically calculate the correct dice and push chance
Known issues that are still a work in progress:- Walls. These things are weird, just manually roll against these for now
- Siren SBB issues with the multi school pirates. If you want a quick work around, go into the set.xml and set the school to full water for use in a siren book.
click
HERE to be taken to the dropbox with the relevant files.
Step 1: download the new set (be733b2f-7104-4de5-a64f-11dc0bb8e3a1)
Step 2: download the new scripts folder
Step 3: Extract both, then take the set folder and place it in the OCTGN directory that should be similar to the following path ....OCTGN\GameDatabase\9acef3d0-efa8-4d3f-a10c-54812baecdda\Sets. I have my OCTGN root directory in the my documents folder, for example
Step 4: take the CONTENTS of the scripts folder and place it in the folder ....OCTGN\GameDatabase\9acef3d0-efa8-4d3f-a10c-54812baecdda\scripts. You will be asked if you want to replace the current scripts, and you will want to hit yes.
Let me know if there are questions/issues.