November 22, 2024, 08:38:34 AM

Author Topic: Murmaider v1  (Read 7592 times)

RomeoXero

  • Legendary Mage
  • *****
  • Posts: 600
  • Banana Stickers 6
    • View Profile
Re: Murmaider v1
« Reply #15 on: November 21, 2016, 10:43:44 PM »
Concecrated ground gives aegis 1. Shallow sea makes non aquatic creatures roll 1 less die. The combined effect is quite like aegis 2
  • Favourite Mage: Wychwood Druid
I love this game. Its awesome!

Biblofilter

  • Legendary Mage
  • *****
  • Posts: 836
  • Banana Stickers 1
    • View Profile
Re: Murmaider v1
« Reply #16 on: November 21, 2016, 10:51:21 PM »
Other than Sacred Ground, Fortified Position seems good.
Might be better than Gator Toughness x2 (or Rhino Hides)

We are trying to battle in one of our Shallow Seas and hopefully lure opponents into our zone(s)

You seem to miss Healing Madrigal?

Bit unfortunate that Siren seems to be weak to Druid and Necromancer (and others with Psy. immune creatures)
  • Favourite Mage: Wychwood Druid
"Töten". "Alles Töten".
Best strat advice ever

SharkBait

  • Playtester
  • Legendary Mage
  • *
  • Posts: 701
  • Banana Stickers 10
    • View Profile
Re: Murmaider v1
« Reply #17 on: November 22, 2016, 07:07:35 AM »
Concecrated ground gives aegis 1. Shallow sea makes non aquatic creatures roll 1 less die. The combined effect is quite like aegis 2

The problem with this is that both are terrain. If you put one down in a zone, then the other would replace it if you cast it.
  • Favourite Mage: Adramelech Warlock
When in doubt, kill it with fire

Puddnhead

  • Member of Arcane Duels; MageCast Co-host
  • Playtester
  • Legendary Mage
  • *
  • Posts: 1547
  • Banana Stickers 8
    • View Profile
Re: Murmaider v1
« Reply #18 on: November 22, 2016, 08:40:57 AM »
Concecrated ground gives aegis 1. Shallow sea makes non aquatic creatures roll 1 less die. The combined effect is quite like aegis 2

The problem with this is that both are terrain. If you put one down in a zone, then the other would replace it if you cast it.

The card people are trying to combine with Shallow Sea is this one: [mwcard=MW1E37]Sacred Ground[/mwcard]
Not Consecrated Ground.  So yes, SACRED GROUND can be combined with Shallow Sea to get an effective "Aegis 2" against Melee attacks.

Consecrated Ground and Shallow Sea are two terrain cards that cannot exist in the same zone simultaneously.  Nor does Consecrated Ground actually do anything with Aegis.
  • Favourite Mage: Salenia Forcemaster

RomeoXero

  • Legendary Mage
  • *****
  • Posts: 600
  • Banana Stickers 6
    • View Profile
Re: Murmaider v1
« Reply #19 on: November 22, 2016, 09:36:42 AM »
Exactly. That's what i meant. Not having the cards in front of me when i write these things is seriously curtailinh my street cred.
  • Favourite Mage: Wychwood Druid
I love this game. Its awesome!

Puddnhead

  • Member of Arcane Duels; MageCast Co-host
  • Playtester
  • Legendary Mage
  • *
  • Posts: 1547
  • Banana Stickers 8
    • View Profile
Re: Murmaider v1
« Reply #20 on: November 22, 2016, 11:08:59 AM »
Exactly. That's what i meant. Not having the cards in front of me when i write these things is seriously curtailinh my street cred.

For what it's worth, I was tracking with you, man.
  • Favourite Mage: Salenia Forcemaster

drmambo23

  • Ambassador
  • Playtester
  • Legendary Mage
  • *
  • Posts: 595
  • Banana Stickers 2
    • View Profile
Re: Murmaider v1
« Reply #21 on: November 22, 2016, 06:55:22 PM »
I fell for this too and it explains my confusion earlier.
  • Favourite Mage: Salenia Forcemaster
https://www.instagram.com/pistillidesigns/
Instagram and Facebook - @pistillidesigns