[spellbook]
[spellbookheader]
[spellbookname]Sniper War[/spellbookname]
[mage]A Warlord Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWSTX2FFA02]3 x Hurl Rock[/mwcard]
[mwcard=FWA04]2 x Hurl Boulder[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MWSTX2FFW01]4 x Wall of Earth[/mwcard]
[mwcard=FWJ02]2 x Archer's Watchtower[/mwcard]
[mwcard=MWBG1J02]1 x Gravikor[/mwcard]
[mwcard=MW1J09]1 x Temple of the Dawnbreaker[/mwcard]
[mwcard=DNJ03]1 x Etherian Lifetree[/mwcard]
[mwcard=MWBG1J01]1 x Altar of the Iron Guard[/mwcard]
[mwcard=MW1J22]1 x Tanglevine[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC07]1 x Grimson Deadeye, Sniper[/mwcard]
[mwcard=MWSTX1CKC07]2 x Dwarf Panzergarde[/mwcard]
[mwcard=FWC11]3 x Orc Butcher[/mwcard]
[mwcard=FWC04]1 x Goblin Builder[/mwcard]
[mwcard=MWSTX2FFC06]1 x Goblin Alchemist[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E21]1 x Hawkeye[/mwcard]
[mwcard=FWE06]2 x Fortified Position[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=FWE09]1 x Standard Bearer[/mwcard]
[mwcard=MWSTX2FFE02]2 x Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE04]2 x Brace Yourself[/mwcard]
[mwcard=MW1E32]1 x Regrowth[/mwcard]
[mwcard=MW1E03]1 x Bull Endurance[/mwcard]
[mwcard=MW1E17]1 x Force Orb[/mwcard]
[mwcard=MW1E37]1 x Sacred Ground[/mwcard]
[mwcard=MWBD1E01]1 x Astral Anchor[/mwcard]
[mwcard=MWSTX1CKE03]2 x Healing Charm[/mwcard]
[mwcard=MWSTX1CKE04]1 x Enchantment Transfusion[/mwcard]
[mwcard=MWA01E02]1 x Arcane Ward[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=FWQ05]1 x Helm of Command[/mwcard]
[mwcard=MWA01Q09]1 x Wispwillow Amulet[/mwcard]
[mwcard=MWSTX2FFQ05]1 x Harshforge Plate[/mwcard]
[mwcard=MWSTX2FFQ06]1 x Morning Star[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=MWA01Q04]1 x Leather Chausses[/mwcard]
[mwcard=FWQ08]1 x Ring of Command[/mwcard]
[mwcard=MW1Q09]1 x Enchanter's Ring[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MW1I23]1 x Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI06]1 x Defend[/mwcard]
[mwcard=MWSTX2FFI04]1 x Flank Attack[/mwcard]
[mwcard=MW1I18]1 x Perfect Strike[/mwcard]
[mwcard=MW1I19]1 x Piercing Strike[/mwcard]
[mwcard=FWI08]1 x Sniper Shot[/mwcard]
[mwcard=MW1I07]1 x Dissolve[/mwcard]
[mwcard=MWA01I01]1 x Crumble[/mwcard]
[mwcard=MWA01I02]1 x Disperse[/mwcard]
[mwcard=MW1I12]2 x Force Push[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
The Idea of this Book is, to get Grimson to shoot the first time in turn three without signaling it before turn three.
Opening is:
Round 1 (19 Mana): Goblin Builder (-5), Wispwillow Amulet (-3)
Round 2 (21 Mana): Altar of the Iron Guard (-4), Move Goblin Builder and Mage to the same Zone (either NC, or one zone towards other mage on the long side of the Arena), if possible Zone Enchantment (Astral Anchor, Sacred Ground or Fortified Position) in this Zone(-2).
Round 3 (25-27 Mana): Archer's Watchtower with GB (- 4), Grimson Deadeye (-15), Rouse the Beast on Grimson(-4) --> Grimson shoots!
Round 4 (12-14 Mana): Start protecting Grimson, eg. Dwarf Panzergarde or Earth Wall.
The idea now is to protect Grimson at all cost using, guards, protective Zone Enchantments, healing enchantments, add a defense, tanglevine him to counter force push (any better idea to give him unmovable?), add AstralAnchor against Teleport, Etherian Life Tree, ...
When you added a substantial amount of Enchantments (about 3) add ET to protect the Enchantments upon the unfortunate event of Grimson's dead (move them to your mage then).
During protecting Grimson you should take care to build a small army step by step. Try to use Grimson to reduce the life of oponent creatures and let your soldiers kill them to gain Veteran tokens.
I tried to choose the protective spells so, that I they are still useful after Grimson's demise.
This is the fourth installment of this book and it changed a lot after my first two games (in the second installment I dropped Goblin Builder and added Construction Yard which I reverted for the third version). In my games so far I learned that it is very hard to protect him properly. Even with that many protective cards it remains a challenging task to play the right protection at the right time.
After my last match I added Tanglevine and Altar of the Iron Guard, so I don't know how they work out yet. In that match I lost Grimson to a push so I added Tanglevine. I switched a Defend for the Altar in order to have the guard on the Panzergarde one turn earlier.
Please let me know what you think of this book and if you have ideas for improvement.
This book is built only with the sets already available in german (up to Academy core). So it might look a bit outdated for you but for me it contains the newest hot stuff
.