Hi Biblo, I'll go over the "why not"s
Meditation Monk :
- It's a full cast that would keep me pinned down in my starting corner
- Forcing me to cast the BF also in my starting corner - which I do not want to do as it limits the BF's arena coverage too much
- Or cast the BF one zone away, leaving it unprotected on R2 - which is again something I want to avoid.
- Mana Crystal allows me to move and have the BF and my Mage still in the same zone (C3), which is the effect I'd like to have.
Moonglow Amulet :
- I tried the Moonglow Amulet first but it costs 3 mana too much for what I want to be able to do on R2.
- On R2 I have 16+1 mana which leaves me with exactly zero mana after Wispwillow+Angel+Defend.
- I feel I must have this R2 option to counter possible immediate destruction of the Forge or double heavy attack spells on the vulnerable Priest.
Altar of the Iron Guard :
- I tried that one as well but I dismissed it for the same reason, I can't fit it in the build-up at 4 mana
- Defend costs only 2 mana and that's all I have left at that point
- It's also a Zone Exclusive and I'd have to put it in a vulnerable spot (C2) or (B3) as I want to keep (C4)(my starting zone) for Hand of Bim Shalla and (C3) BF and (B4) Crystal are already taken.
- I doubt the Altar would be a great help to this book as the number of creatures being summoned is really limited, and besides putting a Guard counter on Ehren coming into play is not something I'd advise
- I expect the Altar to be more effective in a Creature-spawnpoint book.
Remove Curse :
- I have a Remove Curse
Crumble and Disperse:
- Great spells, I agree, but I think for this mage I need my full action more to either 1) Attack, 2) summon a creature or 3) move
Nullify :
- Can be included to good effect alright, but for this book maybe not essential
- That's 2 sbp's I rather invest into doubles for a few key spells like, Healing Wand, Battle Forge etc.
Crown of Protection :
- Was one of the cuts simply because putting a +1 armor counter on a creature is an action that is really low on my priority list and I'm not sure I would even want to spend 2 mana on it.
- I'm sure the Priest's QC will be taken up by a more important spell each round
Minor Heal :
- Too minor an effect to waste an action on imo.
- If I'd play a Healing Spell I'd want it to be Heal instead
- Overall I want to avoid healing Incantations and get my healing from Regrowth and HoBS ( and the Robes )
Resplendant Bow :
- It's a Full Action attack which prevents my mage from moving around - more suited to a "static" mage
- Range 0/1 is not stellar
- This Priest has no intention to do healing with his Attacks but rather to hit, hurt and daze
- it takes BOTH hand slots and I absolutely want one hand available for a Healing Wand ...
- Not to Heal with it but to be able to remove annoying conditions like Sleep, Stuck, Stun, Weak etc in a pinch
Purge Magic :
- Could be useful but it's 6 sbp's and I'd probably destroy some of my own E's in the process ...
ET :
- Another very good card but not sure it's a must have for this book
- this book has Shift Enchantment and Arcane Ward for those 2 sbp's
Restore :
- Another final cut victim
- I figure if you need/play this card you've already lost ( wouldn't mind being proven wrong, though
)
Dodge and Decoy :
- Why these ?
Enjoy your game tomorrow