I always thought it would be funny to try a book that uses many range 3 attack spells. Erect a wall in front of the enemy mage to keep him in his back row. Blast from the relative safety from your own. Many thoughtspores facilitate positioning control and corrosion/removal of enemy armor. You really want to get your channeling up to 16 which is enough to teleport you up to 2 spaces so that you have a clear file to the enemy and hit him with a thunderbolt each turn. There's nowhere to hide!
Attack
2 Acid Ball
3 Hurl Meteorite
3 Thunderbolt
Conjuration
Deathlock
4 Mana Crystal
6 Wall of Pikes
Creature
4 Thoughtspore
Enchantment
Akiro's Favor
4 Block
2 Brace Yourself
Harmonize
Hawkeye
Equipment
Elemental Wand
Mage Wand
Moonglow Amulet
Incantation
2 Dispel
2 Dissolve
2 Force Push
Minor Heal
Purify
2 Sleep
2 Teleport
Plan is
T1 (20): Extended Wall of Pikes right in front of the enemy (-9), Mana Crystal (-5)
T2 (17): Double Crystal (-10)
T3 (20): Crystal (-5), Thoughtspore (-8) (prob a force push to push the enemy around)
T4 (21): Amulet (-6), Thoughtspore (-8) (this could be another enemy control spore, or a teleport one to keep near you to make sure you are always within range 3 for a blast)
T5 (22): Harmonize (-6), play it by ear (spore 3? hawkeye/favor? keeping spores alive? blast?)
This plan of course might be a bit optimistic, but the T1 walls may discourage an early rush by the enemy. Of course actions/mana may have to be used in early turns to keep the spores alive. Walls can be replaced as needed. Pesky creatures that sneak through can be put to sleep. Drop deathlock when the enemy is low on life to seal the deal.
This is obviously not a "tier 1" construction, but more of a casual/fun book. Comments/suggestions/mockery are always welcome. Cheers!