This is the official thread for the Gen Con 2016 Championship!!!
My name is Benjamin "Silverclaw Grizzly" Burton and I, along with my team will be your judges for this years event. We are delighted to be returning and hope to have a fun and competitive tournament at Gen Con this year.
Oh.....but we're uh....bringing a few more friends with us this year...
Ok now that Origins is over here's the format and rules:
The Gen Con Championship is a Swiss Round event set for 5 rounds on the Friday of Gen Con and then Finals that Saturday. Each round is 75 minutes long. There are 4 possible results a player can achieve each round:
-Full Victory: You killed the enemy mage. Simple as that. First mage to dies loses.
-Modified Victory: If time runs out and both mages are alive then the mage with the most life left wins.
-Draw: If time runs out and both mages have equal life remaining then a draw occurs. This is rare.
-Lose: If you mage dies or time runs out and you have less life then you lost.
Points will be awarded depending on how you do each round. At the end of 5 rounds we look first at Win/Loss record and determine who advances to the next day. In case of tie on Win/Loss then we'll look at points. Top 4 Mage Warriors at the end of Day 1 are invited to compete in the finals on Day 2.
Spell books should be 120 points and may include cards from any expansion that releases at least 30 days before Gen Con. As of now this list includes: Mage Wars Core Set, Force Master vs Warlord, Conquest of Kumanjaro, Druid vs Necromancer, Forged in Fire, Mage Wars Arena: Domination, Mage Wars Academy Core Set, Mage Wars Academy: Priestess. Spell books will be checked in prior to the event.
Materials for each match will be provided. These will include maps, status trackers, dice, tokens, and action counters. If you would like to use magnetic trackers or other accessories you have brought that is fine so long as your opponent has no objection. Also copies of all current rules and erratas will be on hand.
This tournament has four judges. The judges will be there to assign match ups, answer rules questions, and maintain a friendly environment. In case of an odd number of players a judge will play as a bye round. The bye round will count as a win and scored depending on how you do against the judge.
Prize support for this event will include but is not limited to trophies, product, and art. In addition to prize support for the winners there will be promo cards for all entrants as well as drinks, snacks, and general refreshments.
Arcane Duels will be on hand to film the event and talk to competitors.