It's still tough to justify Togorah over [mwcard=MWSTX1CKC06]Guardian Angel[/mwcard] consider the sequoian can't counterstrike (due to not having a quick attack).
Advantages by looking at the stats:
[mwcard=DNC18]Togorah, Forest Sentinel[/mwcard] & [mwcard=MWSTX1CKC06]Guardian Angel[/mwcard]. Both of them are very durable and can both intercept.
mana cost:
21-1 = 20
12
--> 8 mana
Flying > reach (but very small advantage)
rooted, uproot +2 >>> nothing: You might think that this is a disadvantage, but once togorah is out, you are probably nearing the end of the game and mana is a much smaller issue. During the time is is rooted the opponent cannot push your guard which is a huge advantage! (and undervalued)
DEFENCE
regen 2 > regen when guarding
fire +2, hydro immunity < aegis 1 (although hydro immunity might get better in november
)
2 armor > 1 armor
18 life >> 12 life
nothing < 8+ defence
I guess you could discuss who the winner is, but let's just agree that they are both VERY durable in with their unique weaknesses. (I'm calling this a draw)
ATTACK:
6 dice, 7+ daze, 11+stun >>>> 3 dice. Even though his attack is a full cast, this is way better. You have to remember that the opponent is constantly hindered by the vines, so he will not move much. You can attack a lot with his attack. yes, the angel can guard AND counterstrike but the tree can attack, the target you prefer, and guard with his vigilant ability. Another thing he can do is move 2 zones and guard! Every other creature that does this has to be fast.
I only summon [mwcard=DNC18]Togorah, Forest Sentinel[/mwcard] when
a) being pressured hard and pushed in a corner.
b) get a very cheap one with a seedling pod (12-15 mana) --> no mana disadvantage compared to the angel
(a) makes sure togorah can actually attack hard AND guard with intercept afterwards. I have had multiple games where he made the difference between getting pushed in the corner and being the one leading the assault. I have had great succes with the tree in this regard!
Last but not least: I prefer my books to be thematical. I like it a lot more to cast a tree when playing a druid than an angel which is completely odd in her book.
edit: One of the reasons the ent is good for the druid is because the attacker is probably the opponent and he will be hindered by the vines (not running away from you). Even beastmasters, for which the ent is in-school, don't have much use of togorah.