Preparing another forcefield wouldn't work in the situation of having 1 life remaining I was thinking because basically if they have more creatures which in most cases against a Forcemaster they would have, they'll get the last action and if I've used my Quickcast to do something else already, they'll be able to use their action (dispel 1 - pops Arcane Ward), their final quickcast (dispels Forcefield) and then next round use their First Quickcast to hit me with an attack spell that will for all intents, end the game. Basically, I'm trying to figure out if there's a way to interrupt certain combinations.
Here's an idea...could I have Arcane Ward on another creature and use Enchantment Transfusion to move it to Forcefield?