November 22, 2024, 05:54:26 PM

Poll

What Level should our Nightmare Creature be?

one
0 (0%)
two
1 (5%)
three
8 (40%)
four
11 (55%)

Total Members Voted: 20

Voting closed: September 26, 2015, 03:46:50 PM

Author Topic: Community Card Construction - Level  (Read 10562 times)

Laddinfance

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Community Card Construction - Level
« on: September 25, 2015, 03:46:50 PM »
Okay, the next step is simple. What level do we want our creature to be? Poll will run till tomorrow.

ringkichard

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Re: Community Card Construction - Level
« Reply #1 on: September 25, 2015, 04:03:41 PM »
Mind 2 + Dark 1?
Costs Forcemaster 4, Dark 5, normal 6, Holy 7. Or is that too easy for Forcemaster?
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sIKE

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Re: Community Card Construction - Level
« Reply #2 on: September 25, 2015, 04:04:36 PM »
I voted 3 but 2 would be fine also. But to be clear I am thinking a total of 3 levels so 2+1 (or 1+1) with the 2 on the Mind school.
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sIKE

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Re: Community Card Construction - Level
« Reply #3 on: September 25, 2015, 04:05:53 PM »
Mind 2 + Dark 1?
Costs Forcemaster 4, Dark 5, normal 6, Holy 7. Or is that too easy for Forcemaster?
Thinking along the same exact lines, you know what they say...great minds...
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Lord0fWinter

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Re: Community Card Construction - Level
« Reply #4 on: September 25, 2015, 04:07:07 PM »
2 Mind & 1 Dark please.

Costs for respective Mages would be as follows:

  • Forcemaster - 4 sbp
  • Warlocks/Necro - 5 sbps
  • Priest(ess) - 7 sbps
  • Everything else - 6 sbps

Edit- ninja'd by sIKE and kich.  ::)
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fas723

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Re: Community Card Construction - Level
« Reply #5 on: September 25, 2015, 04:32:30 PM »
2 mind 1 dark

exid

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Re: Community Card Construction - Level
« Reply #6 on: September 26, 2015, 12:01:27 AM »
i voted 4, to have a lot of possibilities choosing it's abilities.

2+2?
1+3?
3+1?

no idea for the moment...

sIKE

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Re: Community Card Construction - Level
« Reply #7 on: September 26, 2015, 12:51:35 AM »
i voted 4, to have a lot of possibilities choosing it's abilities.

2+2?
1+3?
3+1?

no idea for the moment...
Mind+Dark
2+2
•Forcemaster - 6 sbp
•Warlocks/Necro - 6 sbps
•Priest(ess) - 10 sbps
•Everything else - 8 sbps

1+3
•Forcemaster - 7 sbp
•Warlocks/Necro - 5 sbps
•Priest(ess) - 11 sbps
•Everything else - 8 sbps

3+1
•Forcemaster - 5 sbp
•Warlocks/Necro - 7 sbps
•Priest(ess) - 9 sbps
•Everything else - 8 sbps
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Zuberi

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Re: Community Card Construction - Level
« Reply #8 on: September 26, 2015, 01:28:34 AM »
I would not mind it being a level 3 creature, but if it ends up being Legendary then I think level 4 would be better. That is mostly why I voted level 4.

Schwenkgott

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Re: Community Card Construction - Level
« Reply #9 on: September 26, 2015, 02:33:29 AM »
LvL 4 Dark OR LvL 4 Mind

We dont need creatures, that have split cost and never get played because the spellpoint investment is too heavy.
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sIKE

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Re: Community Card Construction - Level
« Reply #10 on: September 26, 2015, 09:04:35 AM »
LvL 4 Dark OR LvL 4 Mind

We dont need creatures, that have split cost and never get played because the spellpoint investment is too heavy.
Then why did you vote for 4?
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exid

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Re: Community Card Construction - Level
« Reply #11 on: September 26, 2015, 10:20:34 AM »
how to explain a OR?

in the idea to have a nightmare-creature that would seek in his pray mind for it's fears to use them against it, I think that a
3 mind + 1 dark would be cool.
would be not to expensive for a forcemaster, and could be usefull for a darkmage, if it would limite the action possibilities of the prey.

ringkichard

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Re: Community Card Construction - Level
« Reply #12 on: September 26, 2015, 10:24:18 AM »
It's an interesting question: "What's the represented difference between a spell with *and* between the schools, compared to a spell using *or*? Elemental Wand is Or; Adremelech is And.

I'm a sucker for questions about procedural representation.
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Gogolski

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Re: Community Card Construction - Level
« Reply #13 on: September 26, 2015, 11:12:35 AM »
Level 4

3 mind + 1 dark

I also prefer level 4 because it might allow for more abilities.

If it would be a level 3, please make it 2 mind + 1 dark.

Halewijn

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Re: Community Card Construction - Level
« Reply #14 on: September 26, 2015, 01:24:35 PM »
A fm could use a late game creature. Some fm decks are know to have a ton of mana after a while. Coshade was mentioning that sometimes he would have [mwcard=MW1C01]Adramelech, Lord of Fire[/mwcard] in his deck just to get some use of all the extra mana.

A cool lvl 4-5 creature could really be a mid-game creature that fits this use.
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