I made all the spellbooks to 100P with all the cards i had (Warlord only has 1x Block and 1x Nullify, also lacks Teleport but I think that shows his arcane weakness pretty well) - Question is:
Are those spellbooks useful against each other? Please help me!
[spellbook]
[spellbookheader]
[spellbookname]Dwarflord Starter[/spellbookname]
[mage]Anvil Throne Warlord[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWSTX2FFA02]1 x Hurl Rock[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=FWJ02]1 x Archer's Watchtower[/mwcard]
[mwcard=FWJ04]1 x Garrison Post[/mwcard]
[mwcard=MWSTX2FFW01]2 x Wall of Earth[/mwcard]
[mwcard=mw1j04]1 x Battle Forge[/mwcard]
[mwcard=FWJ03]1 x Barracks[/mwcard]
[mwcard=MWSTX2FFJ04]1 x Armory[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC01]2 x Dwarf Kriegsbiel[/mwcard]
[mwcard=MWSTX1CKC07]2 x Dwarf Panzergarde[/mwcard]
[mwcard=MWSTX2FFC05]2 x Anvil Throne Crossbowman[/mwcard]
[mwcard=FWC10]1 x Ludwig Boltstorm[/mwcard]
[mwcard=FWC07]1 x Grimson Deadeye, Sniper[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE04]2 x Brace Yourself[/mwcard]
[mwcard=FWE09]1 x Standard Bearer[/mwcard]
[mwcard=mw1e10]1 x Decoy[/mwcard]
[mwcard=mw1e02]1 x Block[/mwcard]
[mwcard=mw1e29]1 x Nullify[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=FWQ08]1 x Ring of Command[/mwcard]
[mwcard=MWSTX2FFQ04]1 x General's Signet Ring[/mwcard]
[mwcard=FWQ06]1 x Horn of Gothos[/mwcard]
[mwcard=FWQ05]1 x Helm of Command[/mwcard]
[mwcard=FWQ11]1 x War Sledge[/mwcard]
[mwcard=mw1q11]1 x Gauntlets of Strength[/mwcard]
[mwcard=mw1q15]1 x Leather Boots[/mwcard]
[mwcard=MWSTX2FFQ03]1 x Eisenach's Forge Hammer[/mwcard]
[mwcard=MWSTX2FFQ05]1 x Harshforge Plate[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i18]2 x Perfect Strike[/mwcard]
[mwcard=FWI06]2 x Power Strike[/mwcard]
[mwcard=MWSTX1CKI02]1 x Akiro's Battle Cry[/mwcard]
[mwcard=mw1i04]2 x Charge[/mwcard]
[mwcard=MWSTX2FFI06]2 x Defend[/mwcard]
[mwcard=MWSTX2FFI04]2 x Flank Attack[/mwcard]
[mwcard=FWI08]2 x Sniper Shot[/mwcard]
[mwcard=mw1i12]1 x Force Push[/mwcard]
[mwcard=mw1i17]2 x Minor Heal[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i07]2 x Dissolve[/mwcard]
[mwcard=mw1i24]1 x Seeking Dispel[/mwcard]
[/spells]
[cost]Total cost: 100 pts[/cost]
[/spellbook]
Strategy:
The Warlord should focus on the Forcemaster by protecting hisself with a panzerguard while attacking him with grimson or Ludwig. To defeat the beastmaster use your commands and mid-sized dwarves to kill his smaller animals so that they never reach large numbers. Playing against the Warlock will be harder but harshforge plate and the two wall of earth may prevent the warlock on casting much on you.
In General, the Warlord prefers the late game to have his fortress ready, just stay defensiv and let the enemy get to you. Try getting Grimson or Ludwig on a watchtower, blocking LoS with a Wall of Earth. Use your different commands according to your playstyle and seal the deal with akiros battlecry.
[spellbook]
[spellbookheader]
[spellbookname]Curselock Starter[/spellbookname]
[mage]Warlock[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a04]2 x Fireball[/mwcard]
[mwcard=mw1a06]2 x Flameblast[/mwcard]
[mwcard=mw1a12]1 x Ring of Fire[/mwcard]
[mwcard=mw1a05]1 x Firestorm[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1w03]2 x Wall of Fire[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC02]2 x Blood Demon[/mwcard]
[mwcard=mw1c08]2 x Darkfenne Bat[/mwcard]
[mwcard=mw1c16]2 x Flaming Hellion[/mwcard]
[mwcard=MWSTX2FFC08]2 x Infernian Scourger[/mwcard]
[mwcard=mw1c26]1 x Necropian Vampiress[/mwcard]
[mwcard=MWSTX2FFC11]1 x Sersiryx, Imp Familiar[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e09]2 x Agony[/mwcard]
[mwcard=mw1e04]2 x Chains of Agony[/mwcard]
[mwcard=mw1e08]1 x Death Link[/mwcard]
[mwcard=mw1e14]2 x Enfeeble[/mwcard]
[mwcard=mw1e19]2 x Ghoul Rot[/mwcard]
[mwcard=mw1e27]2 x Marked for Death[/mwcard]
[mwcard=mw1e40]2 x Vampirism[/mwcard]
[mwcard=mw1e02]2 x Block[/mwcard]
[mwcard=mw1e10]1 x Decoy[/mwcard]
[mwcard=mw1e29]2 x Nullify[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q28]1 x Ring of Curses[/mwcard]
[mwcard=mw1q21]1 x Moloch's Torment[/mwcard]
[mwcard=FWQ09]1 x Sectarus, Dark Rune Sword[/mwcard]
[mwcard=mw1q08]1 x Elemental Wand[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i29]2 x Vampiric Strike[/mwcard]
[mwcard=mw1i08]2 x Drain Life[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i07]2 x Dissolve[/mwcard]
[mwcard=mw1i24]1 x Seeking Dispel[/mwcard]
[mwcard=mw1i12]1 x Force Push[/mwcard]
[mwcard=mw1i28]1 x Teleport[/mwcard]
[/spells]
[cost]Total cost: 100 pts[/cost]
[/spellbook]
Strategy
Regarding the Warlock fighting the Forcemaster, try using your demons to get action advantage and to get through her defenses. Kill the thoughtspores because they may remove your curses and then cast everything on the Forcemaster. In battle with the beastmaster go straight for the throat - irritate the animals by clever use of Walls of Fire, shoot fireballs at the mage and try cursing him fast. Use vampiric strike to stay alive. Don't forget that many creatures in your book have the vampiric trait so they lst much longer than the beastmasters swarm. Against the Warlord simply remove his harshforge plate, curse him and don't bother his dwarves. If there is a panzerguard, counter with a demon so his guard is removed.
In general you should stack curses as fast as possible because they take a while to increase their potential. Don't waste many spells on enemy creatures, never forget that your main target should be the mage!
[spellbook]
[spellbookheader]
[spellbookname]Mindmaster Starter[/spellbookname]
[mage]Forcemaster[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=FWA05]1 x Invisible Fist[/mwcard]
[mwcard=FWA02]2 x Force Hammer[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j21]1 x Suppression Orb[/mwcard]
[mwcard=mw1j16]1 x Mordok's Obelisk[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC08]1 x Invisible Stalker[/mwcard]
[mwcard=FWC16]2 x Thoughtspore[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e02]2 x Block[/mwcard]
[mwcard=mw1e10]2 x Decoy[/mwcard]
[mwcard=mw1e16]2 x Force Hold[/mwcard]
[mwcard=mw1e17]2 x Force Orb[/mwcard]
[mwcard=FWE05]1 x Forcefield[/mwcard]
[mwcard=MWSTX2FFE05]2 x Fumble[/mwcard]
[mwcard=DNE03]2 x Stumble[/mwcard]
[mwcard=mw1e34]1 x Reverse Attack[/mwcard]
[mwcard=mw1e01]2 x Bear Strength[/mwcard]
[mwcard=mw1e23]2 x Jinx[/mwcard]
[mwcard=mw1e29]2 x Nullify[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=FWQ03]1 x Force Ring[/mwcard]
[mwcard=FWQ02]1 x Defense Ring[/mwcard]
[mwcard=mw1q11]1 x Gauntlets of Strength[/mwcard]
[mwcard=FWQ04]1 x Galvitar, Force Blade[/mwcard]
[mwcard=mw1q07]1 x Elemental Cloak[/mwcard]
[mwcard=mw1q08]1 x Elemental Wand[/mwcard]
[mwcard=mw1q04]1 x Deflection Bracers[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i12]2 x Force Push[/mwcard]
[mwcard=FWI04]2 x Force Wave[/mwcard]
[mwcard=FWI05]1 x Mass Sleep[/mwcard]
[mwcard=FWI07]2 x Repulse[/mwcard]
[mwcard=mw1i17]2 x Minor Heal[/mwcard]
[mwcard=mw1i14]1 x Heal[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i07]2 x Dissolve[/mwcard]
[mwcard=mw1i24]1 x Seeking Dispel[/mwcard]
[mwcard=mw1i28]1 x Teleport[/mwcard]
[/spells]
[cost]Total cost: 100 pts[/cost]
[/spellbook]
Strategy
The Forcemaster may use her Surpression Orb and obelisk against the Beastmasters Swarm, she can use her Forcefield and defenses to be protected against ranged dwarves and may push them around to fight the warlord directly - he lacks serious movability. His Conjurtion can be brought down with Force Hammer. Clever use of Thoughtspores may dismantel every Curse the Warlock will put on you and try dueling him 1v1 - remember, elemental cloak protects you for his fire spells!
In General try to protect your thoughtspores and use them as long as you can to control the arena. You should isolate the enemy mage and mess with their planning! Then hit them in direct combat with Galvitar
[spellbook]
[spellbookheader]
[spellbookname]Swarmmaster Starter[/spellbookname]
[mage]Beastmaster[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWSTX2FFA02]2 x Hurl Rock[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j03]1 x Tooth & Nail[/mwcard]
[mwcard=MW1J01]1 x Rajan's Fury[/mwcard]
[mwcard=mw1j22]1 x Tanglevine[/mwcard]
[mwcard=mw1j10]1 x Lair[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=mw1c04]4 x Bitterwood Fox[/mwcard]
[mwcard=MWSTX1CKC02]2 x Dire Wolf[/mwcard]
[mwcard=mw1c38]2 x Timber Wolf[/mwcard]
[mwcard=mw1c29]1 x Redclaw, Alpha Male[/mwcard]
[mwcard=mw1c14]2 x Feral Bobcat[/mwcard]
[mwcard=mw1c37]2 x Thunderift Falcon[/mwcard]
[mwcard=mw1c36]1 x Tarok, the Skyhunter[/mwcard]
[mwcard=mw1c34]1 x Steelclaw Grizzly[/mwcard]
[mwcard=mw1c13]1 x Fellella, Pixie Familiar[/mwcard]
[mwcard=mw1c33]1 x Sosruko, Ferret Companion[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e01]2 x Bear Strength[/mwcard]
[mwcard=mw1e03]2 x Bull Endurance[/mwcard]
[mwcard=MWSTX2FFE06]2 x Lion Savagery[/mwcard]
[mwcard=mw1e32]2 x Regrowth[/mwcard]
[mwcard=mw1e36]2 x Rhino Hide[/mwcard]
[mwcard=mw1e10]1 x Decoy[/mwcard]
[mwcard=mw1e29]2 x Nullify[/mwcard]
[mwcard=mw1e02]2 x Block[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q25]1 x Ring of Beasts[/mwcard]
[mwcard=mw1q30]1 x Staff of Beasts[/mwcard]
[mwcard=mw1q02]1 x Bearskin[/mwcard]
[mwcard=mw1q16]1 x Leather Gloves[/mwcard]
[mwcard=mw1q23]1 x Regrowth Belt[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i03]2 x Call of the Wild[/mwcard]
[mwcard=mw1i23]2 x Rouse the Beast[/mwcard]
[mwcard=mw1i17]2 x Minor Heal[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i07]2 x Dissolve[/mwcard]
[mwcard=mw1i24]1 x Seeking Dispel[/mwcard]
[mwcard=mw1i12]1 x Force Push[/mwcard]
[mwcard=mw1i28]1 x Teleport[/mwcard]
[/spells]
[cost]Total cost: 100 pts[/cost]
[/spellbook]
Strategy
The Beastmaster can focus down the Forcemasters controlling Conjurations by summoning big hitters like the grizzly. He may swarm the dwarf to death and rush him with Lair and call of the wild before he gets to build his archers watchtower+Grimson Deadeye combo. To beat the warlock he should figure out which curse hurts the most and remove it. Probably scare him away with the Grizzly or eat him alive with many wolves.
In General you should decide if you go swarm or buddy, for the first one cast at least 1 animal per turn and spend the rest on totems or hidden enchantments. Finish the opponent with call of the beasts and Red Claw. If you go buddy, just get the grizzly out, support him with fellella and sosruko. Try to tanglevine the enemy and get into close combat!
Final words:
I really enjoyed putting those together, maybe I will continue to do 100P improved starter books for other mages as well. The Warlord seems to be a bit weaker and I am thinking of adding the Harshforge monolith in his book but to me it seems to be a bit to much of a hard counter to the Warlock - what do you think? How can I improve the Warlord?Armor Ward? Another question deals with the Forcemaster who is also maybe a bit weak, should I add another thoughtspore? Does he need a battleforge to increase his speed? Should I put 1-2 copies of arcane corruption in the warlock spellbook to counter the buddy-beastmaster or forcemaster? Any mage in need of purge/destroy magic? Is my meta toomuch enchantment-focussed (buddy-beastmaster; curse warlock) ?