Priest spellbook for my new "Apprentice Arena" variant. Rules can be found here:
http://forum.arcanewonders.com/index.php?topic=15604.0[spellbook]
[spellbookheader]
[spellbookname]Guardian of the young priest[/spellbookname]
[mage]A Priest Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MW1A01]1 x Blinding Flash[/mwcard]
[mwcard=MW1A11]1 x Pillar of Light[/mwcard]
[mwcard=MWSTX1CKA01]1 x Surging Wave[/mwcard]
[mwcard=MW1A08]1 x Geyser[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MW1W04]1 x Wall of Thorns[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX1CKC06]1 x Guardian Angel[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E11]1 x Divine Intervention[/mwcard]
[mwcard=MWSTX1CKE03]1 x Healing Charm[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=MWPROMO42]1 x Circle of Light[/mwcard]
[mwcard=MWPROMO64]1 x Bear Strength[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q29]1 x Staff of Asyra[/mwcard]
[mwcard=MW1Q03]1 x Crown of Protection[/mwcard]
[mwcard=MW1Q33]1 x Wind Wyvern Hide[/mwcard]
[mwcard=MWSTX1CKQ06]1 x Eagleclaw Boots[/mwcard]
[mwcard=MW1Q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=MWPROMO22]1 x Wand of Healing[/mwcard]
[mwcard=MWPROMO49]1 x Ring of Healing[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=FWI14]1 x Heal[/mwcard]
[mwcard=FWI12]1 x Minor Heal[/mwcard]
[mwcard=MW1I16]1 x Lay Hands[/mwcard]
[mwcard=MW1I07]1 x Dissolve[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=FWI11]1 x Dispel[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[mwcard=MWPROMO6]1 x Clear Mind[/mwcard]
[mwcard=MWSTX2FFI06]1 x Defend[/mwcard]
[mwcard=MW1I12]1 x Force Push[/mwcard]
[/spells]
[cost]Total cost: 60 pts[/cost]
[/spellbook]
Open with battleforge in zone adjacent to start, and qc face down armor ward, then summon guardian angel holy avenger round 2 and equip yourself with ring of asyra from forge. Once movement and attacking is allowed round 3, use your angel to guard the forge or to attack the enemy mage. If opponent goes aggressive, put bear strength on angel and some armor and damage barrier on self then let him attack you, so that you can revenge. If opponent has more than one creature attack you, use guardian angel to guard while your priest lays on the hurt and the dazes. Burns will help too.
If opponent goes turtling with walls, put bear strength on guardian angel to fly over the walls and start attacking while you build up with forge, then climb in. if they try to get out, climb after them so you can get more forge stuff. put divine intervention on them to keep them from escaping again and attack until they're dead. If they run away from you, send guardian angel after them (she has flying after all), and use some positioning spells like force push, teleport, divine intervention etc to get them in range for attacks from both you and your angel.
You can also finish things with wall of thorns push.