December 04, 2024, 01:15:41 PM

Author Topic: New Promos!  (Read 42389 times)

Laddinfance

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Re: New Promos!
« Reply #15 on: January 06, 2015, 11:59:59 AM »
Do you mean Combustion?

baronzaltor

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Re: New Promos!
« Reply #16 on: January 06, 2015, 12:02:13 PM »
Do you mean Combustion?

Yeah.. my head is a shuffle of cards and names at this point

Laddinfance

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Re: New Promos!
« Reply #17 on: January 06, 2015, 12:09:16 PM »
Trust me, I totally understand that.

Sailor Vulcan

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Re: New Promos!
« Reply #18 on: January 06, 2015, 12:31:01 PM »
These look SO FUN! Also, noticed that the tunnels don't have zone exclusive and the unstable fire imps can go off from a friendly creature's attack! Awesome!
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Knabbmaster

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Re: New Promos!
« Reply #19 on: January 06, 2015, 01:08:58 PM »
Exploding goblins, imps and zombies... I wanna have an exploding angel!
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echephron

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Re: New Promos!
« Reply #20 on: January 06, 2015, 04:59:23 PM »
I figured out how i want to use Secret Tunnels. In a corner, put mohtari, renewing spring, Secret Tunnels, and wall it off. put outposts in the 3 zones which are 2 zones away from it. That way any soldiers fighting at an outpost can retreat and heal 5 in one action.

except that it will cost all the mana.
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ringkichard

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Re: New Promos!
« Reply #21 on: January 06, 2015, 06:25:03 PM »
I figured out how i want to use Secret Tunnels. In a corner, put mohtari, renewing spring, Secret Tunnels, and wall it off. put outposts in the 3 zones which are 2 zones away from it. That way any soldiers fighting at an outpost can retreat and heal 5 in one action.

except that it will cost all the mana.

Works best if you summon the soldiers first.
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Moonglow

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Re: New Promos!
« Reply #22 on: January 06, 2015, 07:44:39 PM »
What happened to build it and they will come?!! :)

I figured out how i want to use Secret Tunnels. In a corner, put mohtari, renewing spring, Secret Tunnels, and wall it off. put outposts in the 3 zones which are 2 zones away from it. That way any soldiers fighting at an outpost can retreat and heal 5 in one action.

except that it will cost all the mana.

Works best if you summon the soldiers first.

sdougla2

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Re: New Promos!
« Reply #23 on: January 06, 2015, 08:23:59 PM »
Magma Golem is a cool option for an Adramelech Warlock that should work well with fire immune demons and strong position control. Whether it will be worth the effort is hard to say, but I'd like to give it a try once it's released.

Messenger of Bim-Shalla makes Temple of Asyra more attractive, particularly if holy gets a more spellbook efficient way to boost swarm (Rust and Acid Ball are nice, but Marked for Death is kind of pricey for a holy mage).

I'm not really interested in Unstable Fire Imp. I can see someone including him in a Pentagram build, but I probably wouldn't bother.

I like that Reinforce allows you to keep your conjurations alive. For spawnpoint builds it could be worthwhile.

I like Life Link because it strengthens board dominance plays, and gives holy mages the ability to heal a creature over time.

Hidden Tunnels will be an interesting way to improve mobility for the warlord.

I really like the look of Dwarf Kriegshammer. It will make a dwarf focused build much more worthwhile. I would much rather use Dwarf Kriegshammer than Dwarf Kriegsbiel.

Bind Spirit is pretty narrow, and I have trouble seeing why anyone would include it. Holy mages can generally kill incorporeal targets pretty efficiently, and it's not that spellbook efficient for anyone else. Other solutions to incorporeal objects are useful in a much wider variety of situations.
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silverclawgrizzly

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Re: New Promos!
« Reply #24 on: January 07, 2015, 02:31:09 AM »
Exploding goblins, imps and zombies... I wanna have an exploding angel!

Same here!
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MageHorst

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Re: New Promos!
« Reply #25 on: January 07, 2015, 04:35:00 AM »
Reinforce on Barracks - yeah! With that, I might be able to finish a game without losing them.  ;)
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New Promos!
« Reply #26 on: January 07, 2015, 09:59:58 AM »
MBS is to Mage Wars what Nekrataal was to Magic. From a design standpoint, not original, but a game changer.

All the War spells look great. Hidden Tunnels is an auto include for serious Lord Swarm if Invisible does what I think it does.

I like the imp more than the golem for Adlock since it looks easier to implement but I don't know if it warrants slots from Wildfire.

Lifelink is cool. BS is basically Holy School Mind Shield/Rise Again. Very narrow and cute.
« Last Edit: January 07, 2015, 10:03:15 AM by ProjectMayhem »

V10lentray

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Re: New Promos!
« Reply #27 on: January 07, 2015, 10:13:16 AM »
I've been looking for a creature in MageWars like Mending Angel for a while now.

A creature with an "ETB" ability is really awesome.

I hope to see more of these in the future.
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ChimpZilla

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Re: New Promos!
« Reply #28 on: January 07, 2015, 10:23:04 AM »

A creature with an "ETB" ability is really awesome.

And it's splashable, making it more awesome.

V10lentray

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Re: New Promos!
« Reply #29 on: January 07, 2015, 10:30:12 AM »
Worst case scenario it costs 6 spell points in a Necromancer or Warlock book. 4 points for everyone else except a preist / priestess so totally splashable in every book.

My friends and I have a few other ideas for "etb' creatures.
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