I've been making a Priest lately. I've only played one game with him and won against a Druid.
You can see it being played in the latest Arcane Duels Video ----->
http://forum.arcanewonders.com/index.php?topic=14641.0I spent a lot of time thinking of how I can use the Fire ability to my advantage. I wanted to make the most use out of a Dawnbreaker Ring. It's cost for 3 and giving you a max of two dice per turn is really good.
For melee, the Dawnbreaker Ring with Bear Strength means my melee is at 5. With the staff it goes up to 7! The basic melee can Daze and the Staff of Asyra can Daze or Stun. Adding a burn to both of those makes the melee attack important for the mage to use every round.
The goal is to have the option to burn the enemy mage whenever I want. The minute I burn I want to be able to maximize the damage for the rest of the round. So in an ideal situation I melee first to make sure I can burn the enemy (if it fails I hopefully can Akiro's Favor it). If the burn fails then I can use a Pillar of Light as backup to insure the burn and daze/stun. If the melee gets through then I want to use the Elemental Wand with Hurl Boulder to maximize the damage. I have the Hawkeye to add the damage to Pillar or Hurl Boulder. If they dissolve the wand I don't consider it a big loss.
I've considered two battle forges in this deck because the equipment is decently important. I have the armor ward because it makes the opponent really commit to destroying my equipment.
I have the cheetah speed so I can move quickly and still do both of my actions for attacking. Not sure if that's completely necessary.
For my Holy Avenger I want to use the Asyran Cleric. If he dies then they probably used more then 6 mana to kill him. In the match against the druid he stranglevined my Holy Avenger so I simply used the cleric to heal my priest then the upkeep for Stranglevine more then payed for himself (probably doubled up). The ability activating is really nice for the damage output. Not sure if I want 4 of them as 11 health is not really easy to kill.
I have been considering replacing the Defends with Brace Yourself. It seems like defend isn't really what I want in this deck.
I worry a little bit about a forcemaster. I have the temple of light to help. I tried my best with the falcon precision and the mass creatures. As soon as I think I can use Brogan safely I would bring him out.
I am also considering taking the Mana Crystal out or the Harmonize out. This deck may be to fast to use both of them.
Let me know what you guys think! All opinions are appreciated.
[spellbook]
[spellbookheader]
[spellbookname]Warrior of the Light[/spellbookname]
[mage]Priest[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]2 x Acid Ball[/mwcard]
[mwcard=mw1a11]6 x Pillar of Light[/mwcard]
[mwcard=FWA02]1 x Force Hammer[/mwcard]
[mwcard=FWA04]1 x Hurl Boulder[/mwcard]
[mwcard=mw1a01]2 x Blinding Flash[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1j12]1 x Mana Crystal[/mwcard]
[mwcard=mw1j24]1 x Temple of Light[/mwcard]
[mwcard=mw1j04]1 x Battle Forge[/mwcard]
[mwcard=mw1j08]1 x Hand of Bim-Shalla[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=mw1c20]1 x Highland Unicorn[/mwcard]
[mwcard=mw1c02]4 x Asyran Cleric[/mwcard]
[mwcard=MWSTX2FFC01]2 x Asyran Defender[/mwcard]
[mwcard=mw1c06]1 x Brogan Bloodstone[/mwcard]
[mwcard=mw1c22]1 x Knight of Westlock[/mwcard]
[mwcard=MWSTX1CKC06]1 x Guardian Angel[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e12]2 x Divine Protection[/mwcard]
[mwcard=mw1e37]1 x Sacred Ground[/mwcard]
[mwcard=mw1e20]1 x Harmonize[/mwcard]
[mwcard=MWSTX2FFE02]2 x Akiro's Favor[/mwcard]
[mwcard=FWE03]1 x Falcon Precision[/mwcard]
[mwcard=mw1e05]1 x Cheetah Speed[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=mw1e01]1 x Bear Strength[/mwcard]
[mwcard=mw1e21]1 x Hawkeye[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=mw1q07]1 x Elemental Cloak[/mwcard]
[mwcard=mw1q15]1 x Leather Boots[/mwcard]
[mwcard=mw1q16]1 x Leather Gloves[/mwcard]
[mwcard=mw1q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=mw1q23]1 x Regrowth Belt[/mwcard]
[mwcard=mw1q08]1 x Elemental Wand[/mwcard]
[mwcard=mw1q29]2 x Staff of Asyra[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=mw1q06]1 x Dragonscale Hauberk[/mwcard]
[mwcard=MWSTX1CKQ06]1 x Eagleclaw Boots[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MWSTX2FFI06]2 x Defend[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i24]1 x Seeking Dispel[/mwcard]
[mwcard=mw1i28]2 x Teleport[/mwcard]
[mwcard=mw1i12]1 x Force Push[/mwcard]
[mwcard=mw1i14]1 x Heal[/mwcard]
[mwcard=mw1i20]1 x Purify[/mwcard]
[mwcard=mw1i07]3 x Dissolve[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]