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Author Topic: Sheepskin  (Read 3853 times)

reddawn

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Sheepskin
« on: September 02, 2014, 12:10:52 AM »
Sheepskin

+1 armor, Frost -1, Flame +1

When the equipped Mage takes a move action, put a Static counter on Sheepskin.  When Sheepskins has 2 or more Static counters on it, the Mage may remove all Static counters and use Sheepskin's Damage Barrier.

Damage Barrier: (Lightning)(Unavoidable) 3 Dice, Daze = 5-9, Stun = 10+


I like sheep!  :D
« Last Edit: September 02, 2014, 12:13:02 AM by reddawn »
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sIKE

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Re: Sheepskin
« Reply #1 on: September 02, 2014, 12:25:15 AM »
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Sailor Vulcan

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Sheepskin
« Reply #2 on: September 02, 2014, 02:01:26 PM »
You should make the damage barrier a lot more powerful and then have the sheepskin disabled for the rest of the round. Then it will grow back!
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