November 22, 2024, 05:38:16 AM

Author Topic: The Bloodwave  (Read 5387 times)

Arlemus

  • Full Mage
  • ***
  • Posts: 193
  • Banana Stickers 1
    • View Profile
The Bloodwave
« on: July 22, 2014, 11:05:20 PM »
Uploaded my Warlord to the Sbb.  Need help filling in the last spots with stuff like more [mwcard=MWSTX2FFI06]Defends[/mwcard], but not sure exactly how much.  Check it:

[spellbook]
[spellbookheader]
[spellbookname]The Bloodwave[/spellbookname]
[mage]Warlord[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=FWA04]1 x  Hurl Boulder[/mwcard]
[mwcard=DNA01]2 x  Acid Ball[/mwcard]
[mwcard=MWSTX2FFA02]1 x  Hurl Rock[/mwcard]
[mwcard=MWSTX1CKA01]1 x  Surging Wave[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=FWJ06]1 x  Mangler Caltrops[/mwcard]
[mwcard=MWSTX2FFW01]2 x  Wall of Earth[/mwcard]
[mwcard=FWJ02]1 x  Archer's Watchtower[/mwcard]
[mwcard=FWJ04]2 x  Garrison Post[/mwcard]
[mwcard=MWSTX2FFJ04]1 x  Armory[/mwcard]
[mwcard=FWJ03]1 x  Barracks[/mwcard]
[mwcard=MWSTX2FFJ05]1 x  Construction Yard[/mwcard]
[mwcard=MXSTX2FFJ02]1 x  Altar of Carnage[/mwcard]
[mwcard=FWW01]2 x  Wall of Pikes[/mwcard]
[mwcard=MWSTX2FFJ03]1 x  Altar of Domination[/mwcard]
[mwcard=MWSTX2FFJ01]1 x  Harshforge Monolith[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC04]2 x  Goblin Builder[/mwcard]
[mwcard=FWC09]1 x  Iron Golem[/mwcard]
[mwcard=FWC06]3 x  Goblin Slinger[/mwcard]
[mwcard=FWC05]5 x  Goblin Grunt[/mwcard]
[mwcard=MWSTX2FFC07]1 x  Gurmash, Orc Seargeant[/mwcard]
[mwcard=FWC11]3 x  Orc Butcher[/mwcard]
[mwcard=MWSTX2FFC06]2 x  Goblin Alchemist[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=FWE09]1 x  Standard Bearer[/mwcard]
[mwcard=MWSTX2FFE05]1 x  Fumble[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[mwcard=mw1e09]1 x  Agony[/mwcard]
[mwcard=MWSTX2FFE04]1 x  Brace Yourself[/mwcard]
[mwcard=FWE06]1 x  Fortified Position[/mwcard]
[mwcard=mw1e31]1 x  Poisoned Blood[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MWSTX2FFQ04]1 x  General's Signet Ring[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=mw1q16]1 x  Leather Gloves[/mwcard]
[mwcard=mw1q04]1 x  Deflection Bracers[/mwcard]
[mwcard=FWQ06]1 x  Horn of Gothos[/mwcard]
[mwcard=mw1q23]1 x  Regrowth Belt[/mwcard]
[mwcard=FWQ05]1 x  Helm of Command[/mwcard]
[mwcard=MWSTX2FFQ05]1 x  Harshforge Plate[/mwcard]
[mwcard=FWQ08]1 x  Ring of Command[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MWSTX2FFI06]2 x  Defend[/mwcard]
[mwcard=mw1i17]2 x  Minor Heal[/mwcard]
[mwcard=mw1i10]1 x  Evade[/mwcard]
[mwcard=mw1i12]1 x  Force Push[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=MWSTX2FFI04]2 x  Flank Attack[/mwcard]
[mwcard=mw1i13]1 x  Group Heal[/mwcard]
[mwcard=mw1i04]2 x  Charge[/mwcard]
[mwcard=FWI08]1 x  Sniper Shot[/mwcard]
[mwcard=mw1i19]1 x  Piercing Strike[/mwcard]
[mwcard=mw1i02]1 x  Battle Fury[/mwcard]
[mwcard=MWSTX1CKI02]1 x  Akiro's Battle Cry[/mwcard]
[mwcard=FWI06]2 x  Power Strike[/mwcard]
[mwcard=mw1i18]1 x  Perfect Strike[/mwcard]
[/spells]
[cost]Total cost: 116 pts[/cost]
[/spellbook]

4 points left, need to get the most out of them.  At this point it seems like more commands would be the best way to go, or possibly some utility from more enchants.  Maybe an ele wand? Idk.  Also wondering if anyone has actually played [mwcard=MWSTX2FFJ03]Altar of Domination[/mwcard] against any legit builds.  It just doesn't seem like a valid option...



  • Favourite Mage: Darkfenne Necromancer

Schwenkgott

  • Thunderdome
  • Playtester
  • Legendary Mage
  • *
  • Posts: 1430
  • Banana Stickers 2
    • View Profile
Re: The Bloodwave
« Reply #1 on: July 23, 2014, 01:55:35 AM »
Altar of Domination without Talos  :o

I'd take 2 Dissolves in this deck.
Akiro, I have never prayed to you before. No one will remember if we were good men or bad. Why we fought, or why we died. All that matters is that one stood against many. That's what's important! Valor pleases you, Akiro... so grant me strength! And if you do not listen, then to HELL with you!

Arlemus

  • Full Mage
  • ***
  • Posts: 193
  • Banana Stickers 1
    • View Profile
Re: The Bloodwave
« Reply #2 on: July 23, 2014, 08:11:05 AM »
Altar of Domination without Talos  :o

I'd take 2 Dissolves in this deck.

Thats what I get for loading the deck too fast, lol.  I think 1 dissolve will suffice for now, so that leaves 2 pts left, unless something gets cut...
  • Favourite Mage: Darkfenne Necromancer

BoomFrog

  • Full Mage
  • ***
  • Posts: 222
  • Banana Stickers 0
    • View Profile
Re: The Bloodwave
« Reply #3 on: July 23, 2014, 01:24:10 PM »
I'd cut the fumble and most of your commands, you don't have any big hitters to buff with things like battlefury, or piercing strike or charge (unless you plan on summoning that iron golom asap every game). I'd keep the brace yourself, defend, flank attack and of course akiros battlecry. I'd add more backups for dispel/dissolve targets like harshforge plate and fortified position. And dispel/dissolves of your own.

Schwenkgott

  • Thunderdome
  • Playtester
  • Legendary Mage
  • *
  • Posts: 1430
  • Banana Stickers 2
    • View Profile
Re: The Bloodwave
« Reply #4 on: July 23, 2014, 03:14:44 PM »
With Gurmash at his side, the Mage will surely benefit from this variety of command spells.
Akiro, I have never prayed to you before. No one will remember if we were good men or bad. Why we fought, or why we died. All that matters is that one stood against many. That's what's important! Valor pleases you, Akiro... so grant me strength! And if you do not listen, then to HELL with you!

Wildhorn

  • Superior artificial brain, feel free to call me Blaine.
  • Legendary Mage
  • *****
  • Posts: 1063
  • Banana Stickers 3
    • View Profile
    • Mage Wars Quebec
Re: The Bloodwave
« Reply #5 on: July 23, 2014, 03:29:16 PM »
With Gurmash at his side, the Mage will surely benefit from this variety of command spells.

Not really. He doesnt have any equipment to buff his attack and no weapon. So Battle Fury and Peircing Strike are pretty useless. But buff that give dices are good for small hitter, so Charge, Power Strike, Flank attack are good.

Arlemus

  • Full Mage
  • ***
  • Posts: 193
  • Banana Stickers 1
    • View Profile
Re: The Bloodwave
« Reply #6 on: July 23, 2014, 10:09:06 PM »
With Gurmash at his side, the Mage will surely benefit from this variety of command spells.

Not really. He doesnt have any equipment to buff his attack and no weapon. So Battle Fury and Peircing Strike are pretty useless. But buff that give dices are good for small hitter, so Charge, Power Strike, Flank attack are good.

Hrmm....yeah you're right.  Though, with the discount from the ring, even Battle Fury-ing an Orc Butcher would probably be worth it.  1:1 ratio of mana to dice is pretty solid.  Hard to justify over power strike in most cases though.

Thanks for the input guys. ;)
  • Favourite Mage: Darkfenne Necromancer

Arlemus

  • Full Mage
  • ***
  • Posts: 193
  • Banana Stickers 1
    • View Profile
Re: The Bloodwave
« Reply #7 on: July 26, 2014, 03:55:29 PM »
Latest Update:

[spellbook]
[spellbookheader]
[spellbookname]The Bloodwave[/spellbookname]
[mage]Warlord[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWSTX1CKA01]1 x  Surging Wave[/mwcard]
[mwcard=DNA01]2 x  Acid Ball[/mwcard]
[mwcard=MWSTX2FFA02]1 x  Hurl Rock[/mwcard]
[mwcard=FWA04]1 x  Hurl Boulder[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MWSTX2FFW01]2 x  Wall of Earth[/mwcard]
[mwcard=MWSTX2FFJ01]1 x  Harshforge Monolith[/mwcard]
[mwcard=FWJ04]2 x  Garrison Post[/mwcard]
[mwcard=FWJ03]1 x  Barracks[/mwcard]
[mwcard=MWSTX2FFJ05]1 x  Construction Yard[/mwcard]
[mwcard=MXSTX2FFJ02]1 x  Altar of Carnage[/mwcard]
[mwcard=FWW01]2 x  Wall of Pikes[/mwcard]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=MWSTX2FFJ04]1 x  Armory[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC07]1 x  Gurmash, Orc Seargeant[/mwcard]
[mwcard=FWC11]3 x  Orc Butcher[/mwcard]
[mwcard=FWC04]2 x  Goblin Builder[/mwcard]
[mwcard=FWC09]1 x  Iron Golem[/mwcard]
[mwcard=FWC06]2 x  Goblin Slinger[/mwcard]
[mwcard=FWC05]5 x  Goblin Grunt[/mwcard]
[mwcard=MWSTX2FFC06]2 x  Goblin Alchemist[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=FWE09]1 x  Standard Bearer[/mwcard]
[mwcard=mw1e31]1 x  Poisoned Blood[/mwcard]
[mwcard=FWE06]1 x  Fortified Position[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e09]1 x  Agony[/mwcard]
[mwcard=mw1e27]1 x  Marked for Death[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=FWQ05]1 x  Helm of Command[/mwcard]
[mwcard=MWSTX2FFQ05]1 x  Harshforge Plate[/mwcard]
[mwcard=MWSTX2FFQ06]2 x  Morning Star[/mwcard]
[mwcard=FWQ08]1 x  Ring of Command[/mwcard]
[mwcard=mw1q13]1 x  Ivarium Longbow[/mwcard]
[mwcard=FWQ06]1 x  Horn of Gothos[/mwcard]
[mwcard=mw1q04]1 x  Deflection Bracers[/mwcard]
[mwcard=MWSTX2FFQ04]1 x  General's Signet Ring[/mwcard]
[mwcard=FWQ11]1 x  War Sledge[/mwcard]
[mwcard=mw1q11]1 x  Gauntlets of Strength[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=DNQ07]1 x  Veteran's Belt[/mwcard]
[mwcard=mw1q23]1 x  Regrowth Belt[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i04]2 x  Charge[/mwcard]
[mwcard=mw1i02]2 x  Battle Fury[/mwcard]
[mwcard=MWSTX1CKI02]1 x  Akiro's Battle Cry[/mwcard]
[mwcard=mw1i18]1 x  Perfect Strike[/mwcard]
[mwcard=FWI06]3 x  Power Strike[/mwcard]
[mwcard=mw1i19]1 x  Piercing Strike[/mwcard]
[mwcard=FWI08]1 x  Sniper Shot[/mwcard]
[mwcard=MWSTX2FFI06]3 x  Defend[/mwcard]
[mwcard=mw1i13]1 x  Group Heal[/mwcard]
[mwcard=MWSTX2FFI04]2 x  Flank Attack[/mwcard]
[mwcard=mw1i17]1 x  Minor Heal[/mwcard]
[mwcard=mw1i12]1 x  Force Push[/mwcard]
[mwcard=mw1i10]1 x  Evade[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

The build now supports high powered mage attacks and heavy armor via Gurmash + Battleforge in addition to the standard semi-swarm.
  • Favourite Mage: Darkfenne Necromancer

Intangible0

  • Arcane Duels Host
  • Playtester
  • Sr. Mage
  • *
  • Posts: 359
  • Banana Stickers 1
    • View Profile
    • Arcane Duels
Re: The Bloodwave
« Reply #8 on: August 02, 2014, 03:53:56 AM »
Hey there,
I'm glad to see more Warlord builds out there. I have a few suggestions from my games with bloodthirsty general.

I would throw one more earth attack spell in there. Good to have those finishers and daze/slam can really save your bacon.

I would cut down one of your sets of walls. Think about what you want them to accomplish and stick with your guns. You're unlikely to cast both in a game and you should decide if you want your walls to block your opponent or deter them from moving in on your guys until they can push past the wall onto your foe.

Iron Golem is undoubtedly one of the best creatures but you can push it out of your barracks so are you really going to have time to play it?

Way too many weapons. I know what your doing with the bow and I tried it too but the opponent isn't going to give you the chance to use it more than once. War sledge is bad because you can't use the horn at the same time. I would instead cut down to one morning star and Eisenach's hammer. The hammer is brutal with battle fury since you get two chances to daze/stun.

I would try to put in another dispel if you can, also throw another force push in. The Warlord thrives on battlefield control but the lack of teleports could seal your fate, another force push solves this.

Overall looks like a solid build. I'd love to hear how your next match goes!
  • Favourite Mage: Johktari Beastmaster