November 21, 2024, 09:28:04 PM

Author Topic: Akiro's Favor effect die synergy  (Read 6641 times)

echephron

  • Player
  • Playtester
  • Legendary Mage
  • *
  • Posts: 693
  • Banana Stickers 0
  • The finest in mage wear...
    • View Profile
Akiro's Favor effect die synergy
« on: June 07, 2014, 06:31:30 PM »
I am looking for good synergy with Akiro's Favor. Of course, putting him on your mage or a bear is a good for rerolling the dice, but that's too straightforward for me. I'm looking attacks with good effect dice you would cast Akiro's Favor just to reroll.

All my statistics assume no modifiers to effect die like tough-2 or flame+2.

double burn attacks like lash of hellfire, fireball, and Adramelech, Lord of Fire
stun attacks with lightning Wizard or Galador. Thunderbolt would stun 3/4 of the time.
maybe rot tokens, but they only happen on a 8+ so it would go from 1/3 to 5/9ths

Giant Wolf Spider: make stuck and tainted work 8/9ths of the time

If you have a likely effect(such as on a 5+) stack it with Battle Fury and you will likely have the effect hit twice. Giant Wolf Spider would land 2 tainted conditions 20/27 times if my math holds up.

Imagine Adramelech, Lord of Fire landing 4 burn markers on the enemy mage in one Battle Fury turn, because its much more likely now. Up from 2/32 to 5/32.
  • Favourite Mage: Wychwood Druid

jacksmack

  • Legendary Mage
  • *****
  • Posts: 1073
  • Banana Stickers 19
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #1 on: June 07, 2014, 06:59:05 PM »
well.. I think you said it yourself.

The targets for this card must roll the effect dice for this to be effective enough.

I can also see myself play this card vs zombies, until zombedy shows me the math and its actually bad.

silverclawgrizzly

  • Charlotte Mage Warrior
  • Playtester
  • Legendary Mage
  • *
  • Posts: 2480
  • Banana Stickers 4
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #2 on: June 07, 2014, 07:45:35 PM »
Off the top of my head
Acid Ball to guarantee you get the 2 Corrode.
Surging Wave to get the Push as well as Slam.
Devils Trident for two shots at the sweet spot.

Other spells you really want to do damage when it's important:
Force Hammer for the Mage Towers and what not you need to destroy.
Fireball for when that Druids Tree needs to burn now.
Hurl Boulder both for the damage and the effect actually.
  • Favourite Mage: Straywood Beastmaster
What we must all remember is no matter the game we were all newbies at one point.

Aylin

  • Sr. Mage
  • ****
  • Posts: 494
  • Banana Stickers 4
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #3 on: June 08, 2014, 12:35:23 AM »
Using Akiro's Favor on the effect die is the better option, particularly because most people don't remember the averages of X d6s. Also since most rolls for several d6s are going to be near the overall average, it generally won't give much a benefit. I made a post about this a while back.

Using it on the effect die gives you more noticeable benefits, and it's easy to tell if you should reroll or not.

Off the top of my head
Acid Ball to guarantee you get the 2 Corrode.
Surging Wave to get the Push as well as Slam.
Devils Trident for two shots at the sweet spot.

Not quite; rerolling doesn't guarantee success. The second roll has the same probability of failing or succeeding as the first one did.

Boocheck

  • Playtester
  • Legendary Mage
  • *
  • Posts: 2108
  • Banana Stickers 3
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #4 on: June 08, 2014, 01:00:09 AM »
There is also one important part in your calculations. Target. If you hit twice with adramelech, there should still be something left on which you will be able to put those burn markers :)
  • Favourite Mage: Bloodwave Warlord
I am one with the force, the force is with me! (Warlord is still my fav mage ;) )

sIKE

  • Playtester
  • Legendary Mage
  • *
  • Posts: 4172
  • Banana Stickers 18
  • Ugh
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #5 on: June 08, 2014, 10:36:39 AM »
Using Akiro's Favor on the effect die is the better option, particularly because most people don't remember the averages of X d6s. Also since most rolls for several d6s are going to be near the overall average, it generally won't give much a benefit. I made a post about this a while back.

Even when this happens? :) (Flameblast vs. Barracks)


  • Favourite Mage: Malakai Priest

Aylin

  • Sr. Mage
  • ****
  • Posts: 494
  • Banana Stickers 4
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #6 on: June 08, 2014, 02:59:34 PM »
Using Akiro's Favor on the effect die is the better option, particularly because most people don't remember the averages of X d6s. Also since most rolls for several d6s are going to be near the overall average, it generally won't give much a benefit. I made a post about this a while back.

Even when this happens? :) (Flameblast vs. Barracks)



Perhaps I should have said generally. :P

echephron

  • Player
  • Playtester
  • Legendary Mage
  • *
  • Posts: 693
  • Banana Stickers 0
  • The finest in mage wear...
    • View Profile
Re: Akiro's Favor effect die synergy
« Reply #7 on: June 09, 2014, 03:42:15 PM »
I missed gorgon archer and her weaken! that will be a good one.
  • Favourite Mage: Wychwood Druid