Pharaoh's cheetah reminds me of other possible Egyptian-themed Mage Wars spells:
Crocodiles ( Nature school ) - Animal, Reptile, gains Fast in Water terrain ( Does this work with the upcoming Siren Mage? )
A huge Legendary creature like Sobek the Crocodile God
Pharaoh's Sunbird ( Holy and Nature ) - Animal, Bird with Light resistance, etc.
Sphinx ( Holy schoool + Earth? ) - upon zone entry, makes any creature roll 10+ to guess a riddle. If missed, Sphinx immediately receives a Guard marker, flips her action marker to the active side, and gains Melee +2 and Devour attack trait until end of round. ( Mind creatures add +3 to their riddle rolls ).
Snake trap
Lava trap
Dead King's Curse - Necro Curse that gives a friendly level 4+ Nonliving creature Cantrip while it's alive.
Pharaoh's Scepter ( Holy & / or Dark Equipment ) - 4 dice Melee attack - Ethereal; provides a quick spell once per round that forces a hidden enchantment to become revealed. Also ca cast Trap spells.
Mummification Ritual ( Holy and Dark Incantation ) - full action - target Living Creature from a Discard returns to the Arena in the caster's zone as a facedown Unmovable Conjuration with 5 life and 0 armor. Each upkeep, place a Mummification token on the card. When there are three or more Mummification tokens on it, you may remove all tokens and flip it face up with zero life, then heal it 2 times the number of Mummification tokens removed. Place a Zombie condition marker on the Creature. It gains Armor +1; its LoS is limited to its zone.
What do you think? Any other historical or mythological Egyptian elements to bring in?
--the Iron Legionnaire