December 03, 2024, 11:12:32 AM

Author Topic: Alternate Necromancer  (Read 61998 times)

V10lentray

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Re: Alternate Necromancer
« Reply #30 on: June 24, 2015, 10:00:03 AM »
I'd like to see an alternate druid with a focus on fungus. 


So you want to create a Drow?
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silverclawgrizzly

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Re: Alternate Necromancer
« Reply #31 on: June 24, 2015, 10:58:09 AM »
Well when arch mage hits my greatest hope is for a Lich as a playable mage. They would be undead but have other advantages.
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sIKE

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Re: Alternate Necromancer
« Reply #32 on: June 24, 2015, 02:43:55 PM »
So you want to create a Drow?
A Dark Elf?
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jhaelen

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Re: Alternate Necromancer
« Reply #33 on: June 25, 2015, 03:44:13 AM »
A Gloranthan Dark Elf, to be more precise:
They're also known as Voralans.

adanaz

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Re: Alternate Necromancer
« Reply #34 on: June 25, 2015, 05:00:36 AM »
Quote
my greatest hope is for a Lich as a playable mage. They would be undead but have other advantages.

I'm not sure how much difference there could be between the current Necromancer and a Lich mage. I like the idea, the Lich could have an exclusive piece of phylactery equipment which, if destroyed, could have devastating effect on the mages exclusive abilities. That's a slightly negative point.

The Lich could control lots of undead minions, as the Necromancer potentially does. A twist could be some kind of mind control link between the Lich and his minions using a combination of the Mind and Dark schools.
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jhaelen

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Re: Alternate Necromancer
« Reply #35 on: June 26, 2015, 02:55:44 AM »
I'm not sure how much difference there could be between the current Necromancer and a Lich mage.
I think, I posted this before somewhere, anyway, I'd like to see a Necromancer specializing in Ghosts, i.e. Incorporeal dead. She should be less agressive and focus on 'quality over quantity', i.e. she should have a few powerful ghost allies that support her in different ways, e.g. casting spells for her or gathering information.

That would be a lot closer to the original meaning of 'necromancy' (summoning and communicating with spirits of the dead) than what has been made popular by video and rpg games.

JasonBourneZombie

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Re: Alternate Necromancer
« Reply #36 on: June 26, 2015, 07:42:13 AM »
Quote
I'm not sure how much difference there could be between the current Necromancer and a Lich mage.

We've actually thought this over in our area, and different thoughts are:
It's a skeleton.
It's a zombie. NOT resilient though.
Built-in reconstruct.
Can not gain or lose life, which would make sardonyx more playable
Being dead won't let him use most healing spells and nature enchants on himself to make up for some of the above traits.

Not all of these traits would need to be present, but they all fit pretty nicely.
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sIKE

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Re: Alternate Necromancer
« Reply #37 on: June 26, 2015, 08:27:49 AM »
I am quite sure that the Archmage is not a Lich but dragon like...

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JasonBourneZombie

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Re: Alternate Necromancer
« Reply #38 on: June 26, 2015, 02:12:39 PM »
I mean Archmage in terms of the mage type that can fight 2+ other mages. Not sure what the distinction is between an Arcane Archmage and a different one.

Not even sure Archmage is the correct term for that class of mage either. I just know we've been calling it that.
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Cnoedel

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Re: Alternate Necromancer
« Reply #39 on: August 14, 2015, 10:55:31 PM »
Still in for an undead, female egyptian Pharaonecro. Please make it happen.
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JasonBourneZombie

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Re: Alternate Necromancer
« Reply #40 on: August 15, 2015, 07:21:35 AM »
As cool as pharonecro would be, I'm still pulling for a spiritmancer. It's an incredibly basic undead thing we only have 1 of so far.
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Sailor Vulcan

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Re: Alternate Necromancer
« Reply #41 on: August 15, 2015, 12:20:24 PM »

As cool as pharonecro would be, I'm still pulling for a spiritmancer. It's an incredibly basic undead thing we only have 1 of so far.

That seems more up a shaman's alley tbh. I like pharanecro better.
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KosmosAlive

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Re: Alternate Necromancer
« Reply #42 on: August 20, 2015, 08:18:03 PM »
Pharaoh's cheetah reminds me of other possible Egyptian-themed Mage Wars spells:

Crocodiles ( Nature school ) - Animal, Reptile, gains Fast in Water terrain ( Does this work with the upcoming Siren Mage? )
A huge Legendary creature like Sobek the Crocodile God
Pharaoh's Sunbird ( Holy and Nature ) - Animal, Bird with Light resistance, etc.
Sphinx ( Holy schoool + Earth? ) - upon zone entry, makes any creature roll 10+ to guess a riddle. If missed, Sphinx immediately receives a Guard marker, flips her action marker to the active side, and gains Melee +2 and Devour attack trait until end of round. ( Mind creatures add +3 to their riddle rolls ).
Snake trap
Lava trap
Dead King's Curse - Necro Curse that gives a friendly level 4+ Nonliving creature Cantrip while it's alive.
Pharaoh's Scepter ( Holy & / or Dark Equipment ) - 4 dice Melee attack - Ethereal; provides a quick spell once per round that forces a hidden enchantment to become revealed. Also ca cast Trap spells.
Mummification Ritual ( Holy and Dark Incantation ) - full action - target Living Creature from a Discard returns to the Arena in the caster's zone as a facedown Unmovable Conjuration with 5 life and 0 armor. Each upkeep, place a Mummification token on the card. When there are three or more Mummification tokens on it, you may remove all tokens and flip it face up with zero life, then heal it 2 times the number of Mummification tokens removed. Place a Zombie condition marker on the Creature. It gains Armor +1; its LoS is limited to its zone.

What do you think? Any other historical or mythological Egyptian elements to bring in?

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sIKE

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Re: Alternate Necromancer
« Reply #43 on: August 20, 2015, 09:04:25 PM »
Scarab Beetles?
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Coshade

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Re: Alternate Necromancer
« Reply #44 on: August 25, 2015, 02:31:56 PM »
I would love an Egyptian themed Necro
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