This is the info I currently have about the events.
Mage Wars Apprentice Tournament - Thurs - 08/14/2014 08:00 PMSwiss format. Players will be grouped in pods of 8 & use a pre-constructed Apprentice spellbook.
75 minute rounds
Swiss Style
3 rounds
4 points for a win before time - 0 points to the loser
When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.
To be clear: Highest Remaining Life Total = Life - Damage.3 Points for a win after time - 1 point to the loser
1 point to each player for a perfect draw
Mage Wars Gen Con 2014 Championship - Fri - 08/15/2014 04:00 PM
You can register for this round without having played in any other events
This mulit-day, swiss-style. Entrants must bring a Tournament Legal spellbook. Top 8 will compete Sunday for the Championship.
75 minute rounds
Swiss Style
3 rounds on Friday then 3 rounds on Saturday
4 points for a win before time - 0 points to the loser
When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.
3 Points for a win after time - 1 point to the loser
1 point to each player for a perfect draw
Only cards have have been released in a full Mage Wars product will be legal.
Mage Wars Gen Con 2014 Championship - Sat - 08/16/2014 04:00 PMThis event is invite-only.
In the event you may not use a different book from the day 1 book
75 minute rounds
Swiss Style
3 rounds on Fri then 3 rounds on Sat with a cut to top 8 for the Sunday event
4 points for a win before time - 0 points to the loser
When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.
3 Points for a win after time - 1 point to the loser
1 point to each player for a perfect draw
Only cards have have been released in a full Mage Wars product will be legal.
Mage Wars Gen Con 2014 Championship Finals - Sun - 08/17/2014 10:00 AMThis event is invite-only. (Top 8 with the best record from the past 2 days)
In the Finals you not may use a different book
75 minute rounds
Single elimination among finalists from day 1 & 2.
When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.
If you have no clear winner another round is played. Until the match has a winner using the " To see if a winner can be decided after time we looked at the highest remaining life totals."
Only cards have have been released in a full Mage Wars product will be legal.
Spellbook preregistration for the Mage Wars Gen Con 2014 Championship begins at 3pm on FridayRandom books will be checked on Friday, Saturday, and Sunday. If you get checked on any day you can still be checked on another day. If your book is not registered correctly when checked during a round you will get an automatic round loss. If a book is checked and it is not correct before the event you must correct the error but no loss is given.
In the Mage Wars Gen Con 2014 Championship players are require to bring all mage specific tokens they need to play their build.