Anyone else notice how the new Anvil Dwarf has a substantial matchup advantage against Flame or Lightning based opponents?
The key is Elemental Cloak. With the Anvil Dwarf's ability, the net effect against Fire and Lightning is -2 attack dice and -4 to the effect roll. For only one additional mana, the Anvil Dwarf can cast Elemental Cloak with Reforging Rune. The first Dissolve costs the opposing mage two additional mana (net one mana disadvantage), and the Anvil Dwarf can simply re-cast the Elemental Cloak a second time with the Fortification Rune to add +1 armor and 2 mana destruction tax.
Throw in Armor Ward or a well timed Nullify and the Anvil Dwarf has a good chance to severely blunt Fire and Lightning attacks for the entire match.
Hard to see how Fire Warlocks and Elemental Damage Wizards are going to compete. Yes, 4 wands and 4 Dissolves give them a shot, but the Anvil Dwarf can prioritize taking out the wands, and can add more sophisticated tricks like Enchantment Transfusion + Nullify to protect the cloak.
Hopefully the playtesters will be able to enlighten us after the release...