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Author Topic: Apprentice Warlord and Necro Spellbooks  (Read 3478 times)

Lord0fWinter

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Apprentice Warlord and Necro Spellbooks
« on: April 03, 2014, 01:34:17 PM »
So since there aren't apprentice books for these 2 mages, I thought I would make some. I know that the beastmaster and warlock are generally considered the best 2 mages to use to teach people the game with and I will continue using those for that purpose.

I didn't make apprentice books for the Forcemaster and Druid because I feel like those are 2 of the Mages that are hardest to use properly. I don't want new players to have to deal with that, I want them to be able to pick up a spellbook and use it very easily.

These books are for people who have tried the game a couple times and wish to try other Mages out without advancing to the full game yet.

I had some simple requirements for the books:
1) No conjurations
2) 60 spellbook points or less
3) No more than 2 of any card


Please tell me what you guys think. I'm always open to advice and recommendations!


[spellbook]
[spellbookheader]
[spellbookname]Apprentice Warlord[/spellbookname]
[mage]Warlord[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=FWA04]2 x  Hurl Boulder[/mwcard]
[mwcard=FWA03]2 x  Hail of Stones[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=FWC01]1 x  Dwarf Kriegsbiel[/mwcard]
[mwcard=FWC03]1 x  Goblin Bomber[/mwcard]
[mwcard=FWC05]2 x  Goblin Grunt[/mwcard]
[mwcard=FWC06]1 x  Goblin Slinger[/mwcard]
[mwcard=FWC07]1 x  Grimson Deadeye, Sniper[/mwcard]
[mwcard=FWC09]2 x  Iron Golem[/mwcard]
[mwcard=FWC10]1 x  Ludwig Boltstorm[/mwcard]
[mwcard=FWC14]1 x  Sir Corazin, Blademaster[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=FWE03]1 x  Falcon Precision[/mwcard]
[mwcard=FWE09]1 x  Standard Bearer[/mwcard]
[mwcard=FWE06]1 x  Fortified Position[/mwcard]
[mwcard=FWE08]1 x  Mind Shield[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=FWQ10]1 x  Storm Drake Hide[/mwcard]
[mwcard=FWQ11]1 x  War Sledge[/mwcard]
[mwcard=FWQ05]1 x  Helm of Command[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=mw1i07]1 x  Dissolve[/mwcard]
[mwcard=FWI02]1 x  Earthquake[/mwcard]
[mwcard=FWI06]2 x  Power Strike[/mwcard]
[mwcard=FWI08]1 x  Sniper Shot[/mwcard]
[mwcard=FWI10]1 x  Whirling Strike[/mwcard]
[/spells]
[cost]Total cost: 60 pts[/cost]
[/spellbook]


[spellbook]
[spellbookheader]
[spellbookname]Apprentice Necro[/spellbookname]
[mage]Necromancer[/mage]
[/spellbookheader]
[spells]
[spellclass]Creature[/spellclass]
[mwcard=DNC15]1 x  Skeletal Minion[/mwcard]
[mwcard=DNC24]1 x  Zombie Minion[/mwcard]
[mwcard=DNC02]1 x  Deathfang[/mwcard]
[mwcard=DNC07]1 x  Mort[/mwcard]
[mwcard=DNC09]1 x  Plague Zombie[/mwcard]
[mwcard=DNC11]1 x  Ravenous Ghoul[/mwcard]
[mwcard=DNC13]1 x  Skeletal Archer[/mwcard]
[mwcard=DNC14]1 x  Skeletal Knight[/mwcard]
[mwcard=DNC01]2 x  Acolyte of the Bog Queen[/mwcard]
[mwcard=DNC19]1 x  Venomous Zombie[/mwcard]
[mwcard=DNC22]1 x  Zombie Brute[/mwcard]
[mwcard=DNC23]1 x  Zombie Crawler[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e09]1 x  Agony[/mwcard]
[mwcard=mw1e25]1 x  Maim Wings[/mwcard]
[mwcard=mw1e29]1 x  Nullify[/mwcard]
[mwcard=mw1e40]1 x  Vampirism[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=DNQ01]1 x  Cloak of Shadows[/mwcard]
[mwcard=DNQ02]1 x  Death Ring[/mwcard]
[mwcard=DNQ03]1 x  Deathshroud Staff[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=DNI01]1 x  Animate Dead[/mwcard]
[mwcard=mw1i06]1 x  Dispel[/mwcard]
[mwcard=mw1i07]1 x  Dissolve[/mwcard]
[mwcard=mw1i12]1 x  Force Push[/mwcard]
[mwcard=FWI04]1 x  Force Wave[/mwcard]
[mwcard=DNI03]1 x  Reassemble[/mwcard]
[mwcard=mw1i24]1 x  Seeking Dispel[/mwcard]
[mwcard=DNI05]1 x  Unholy Resurgence[/mwcard]
[mwcard=DNI06]2 x  Zombie Frenzy[/mwcard]
[/spells]
[cost]Total cost: 60 pts[/cost]
[/spellbook]
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Zuberi

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Re: Apprentice Warlord and Necro Spellbooks
« Reply #1 on: April 24, 2014, 08:41:12 PM »
Quote from: Lorf0fWinter
I had some simple requirements for the books:
1) No conjurations
2) 60 spellbook points or less
3) No more than 2 of any card

I've made Apprentice books using these same rules before plus:
4) No Familiars or Spawnpoints

The Druid really suffers under these restrictions because she is normally so conjuration heavy. A viable Apprentice book can be made for her, but it no longer feels like a Druid is supposed to feel if you ask me. Is pretty much the same as the Beastmaster at that point.

I haven't had any trouble making a Forcemaster book under these restrictions, although it does tend to be a little more limited than other books because of the lack of creatures. I'm not sure if this would really hamper them doing well, however, as Apprentice games seem to be won by whomever is most aggressive more than anything else. So, more focus might actually help to spur them into action. It also does a fair job at simulating the full Forcemaster experience, since they always have few creature options.

Lord0fWinter

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Re: Apprentice Warlord and Necro Spellbooks
« Reply #2 on: April 24, 2014, 09:05:49 PM »
I've made Apprentice books using these same rules before plus:
4) No Familiars or Spawnpoints

The Druid really suffers under these restrictions because she is normally so conjuration heavy. A viable Apprentice book can be made for her, but it no longer feels like a Druid is supposed to feel if you ask me. Is pretty much the same as the Beastmaster at that point.

I haven't had any trouble making a Forcemaster book under these restrictions, although it does tend to be a little more limited than other books because of the lack of creatures. I'm not sure if this would really hamper them doing well, however, as Apprentice games seem to be won by whomever is most aggressive more than anything else. So, more focus might actually help to spur them into action. It also does a fair job at simulating the full Forcemaster experience, since they always have few creature options.

Yeah I didn't have any familiars either, just didn't mention that rule. And since all spawnpoints are conjurations (excluding Libro Mortuous), naturally none of those were included either.

I agree about the Druid though. She'll lose alot of what she is if an apprentice spellbook is made for her using these restrictions. If I did it with these restrictions I think it would be like the Beastmaster with the exception of the creatures. I'd replace all of the animals with plants of course, but not all that much would be different in the end.

I completely agree with the Forcemaster as well. I'd probably include her Stalker and maybe a Thoughtspore but that's about it creature-wise. Other than that, you're right, it'd pretty much simulate what a real Forcemaster book is like.
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