Speculation on an Archmage design capable of fighting 2-3 mages at the same time.
Spellpoints = 160
Channeling = 25 to 30
Life = 70
Armor = 1
Training: Trained in 2 Primary Schools and 1 Elemental School of players choice. All other schools cost triple spellpoints. Note - Primary Schools can be opposite schools, such as, Dark and Holy.
Archmage Abilities
1) Fast Conjuration - All Creature spells are consider Quick Spells.
2) Rapid Casting - Uses 2 Quickcast markers for a total of 3 action markers. The extra Quickcast marker works the same way except that it can also be used before or after another Quickcast.
3) Spell Mastery - May include up to 2 copies of each Epic spell in spellbook.
This design assumes Archmage only spells would also be developed around each of the 4 Elemental schools.