Hi everyone, I started live streaming/recording games again. Here you will find the links to the recent games and a brief summary of the game and what I learned from it.
New: Started uploading videos on youtube so you have the choice between different resolutions. Additionally it makes it easier to post comments to a specific video. I wouldnt mind some likes as well
. If there is a youtube video available I will post it below the twitch link.
The order of these videos is not necessarily chronological. One reason is that in some videos I explain the idea of a new build at the beginning and I guess its better to start with those videos. If you want to see the most recently added videos pls go to the highlight section of my twitch side (some videos only have youtube links though):
http://www.twitch.tv/charmyna/profile_____________________________________________________________________________________
The Blasting Banker vs Neotoni(Warlock)
http://www.youtube.com/watch?v=pCUnlbb0bG0&feature=youtu.beVery quick game and all audio comments seem to be well understandable from what I tested (in some videos a part of some comments is missing). You also hear a brief explanation of the build at the beginning.
Neotoni increased his channeling to 11 with a Crystal + Moonglow Amulet and relied on curses+Explodes
to damage my mage. He used an Idol of Pestilance+Deathlock as well but in the end my higher channeling and the action advantage from the Forge got him I think.
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The Blasting Banker vs Dinotim (Necro)
http://www.twitch.tv/charmyna/c/3768200He used four Zombie Brutes for which he had to pay alot of upkeep thanks to my Obelisk. In the end the bloodthirsty on the Brutes backfired at him since he could not dissolve the Suppression Cloak quickly (partly because of Enchantment Transfusion+Nullify trick) and his zombies had to attack me (and couldnt destroy Enchanters Wardstone) even though they did only very few damage and he had to pay 2 mana for each attack.
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The Blasting Banker vs Plattenspieler (Druid)
Twitch-links:
http://www.twitch.tv/charmyna/c/3712162http://www.twitch.tv/charmyna/c/3712142Youtube-Links:
https://www.youtube.com/watch?v=C3_cHcQvqzIhttps://www.youtube.com/watch?v=p-dxpYfI4xkHere you see some more action of the Blasting Banker! Its a new build that relies on banked actions (many enchants on his/my mage before the real fight start) and on firespells for damage. Plattenspieler used Vine Tree, followed by Cervere, Raptor Vine and Oscuda. During the first round I banked hidden enchants on him, used Forge to lower the damage from his creatures and saved like 30 mana. After that I kept attacking him with firespells/zap, revealed ghoul rot and kept him from healing with poisoned blood+some nullifies. In the end that worked quite well even though I left his tree alive!!!
Take home message: It might not always be necessary to destroy the druids tree before attacking him. Btw banking actions+mana is just awesome
.
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Blasting Banker vs Neotoni (Warlord)
http://www.youtube.com/watch?v=xlMBlEfKjb0He tried to kill my Battle Forge with Akiros Hammer quickly but needed two attacks. So I got some actions out of the Forge fortunately. Later he casted a Forge himself which I quickly destroyed with a lucky roll on geyser (Forge has Water+3!). At some point I casted a Darkfenne Bat to get a rot token on his Mage while he casted a sniper and Sir corazin. I managed to kill the sniper and get a Rot token on his mage after the third attack from the Bat. Unfortunately he had to go at that point.
I learned that the Bat is a nice as annoying for the opponent as i thought it would be and that I need a 2nd Forge, its too important for this build.
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The Blasting Banker vs Oneirophage (Druid)
http://www.twitch.tv/charmyna/c/3709460https://www.youtube.com/watch?v=1N2hURqvz1ITested a new build: It starts with a Forge and relies on banked actions (many enchants on his/my mage before the real fight start) and on firespells for damage. Since he casted a tree bonded vine tree I had to focus that down first. After that I needed to flee from his creatures (2 Grizzlies, Raptor vine+Thornlasher) while banking actions. That worked quite well since he didnt care enough for me banking.
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The Pterosaur vs fiery Warlock (Neotoni)
http://www.twitch.tv/charmyna/c/3715935New build: The basic Idea is to have some flyers to deal constant damage to the opponent, in this case flying Dinosaurs (= Pterosaurs). Since they have a ranged attack guards wont stop them. Another way would be to have flyers with mongoose agility (tried that in a later game but we could not finish it). Part of the idea is that since the creatures are flyers most of the opponents creatures cant attack them and since the druid is no easy target, thats in my favor. Problem with this build is: Its damage is slow and I dont have much to protect my Tree. In addition I cant afford to have many Teleports, so if I get tanglevined its difficult to get out of that (happened during the unfinished game). I think the main route for this build is to survive long enough to get rid of the opponents protections and then push him through a wall of thorns. Still thats a difficult task and I think the Blasting Banker is much more effective for this purpose.
In the match linked above, the build worked well because the Warlock tried to focus me down by banking mana and then using Fireballs. I cared about his high mana pool though and prepared accordingly. Therefore he could barely damage me over the curse of the game and at the end I had quite some banked actions (enchantments) on him and did not fear his damage at all so he conceded. I think this game shows that if you want to focus down the druid its not enough to bank mana. You need to get rid of his protections first and bank actions.
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The Blasting Banker vs Murphy (warlock)
http://www.twitch.tv/charmyna/c/3733245If you never saw the Blasting Banker before (IMO one of my strongest builds), you might want to start with this video since at the beginning I give a brief Introduction into the build. Later some of the audio comments arent easy to understand unfortunately. Still the beginning is.
Murphys build could be named the canine feast fest. He summoned three kinds of canines (and later he told me he had all canines in his book - quite cool
). His Dogs went after my conjurations and my Wizard while I used the battle forge to gain action advantage. Near the end his canines had a tough time barely scratching my pants eh armor and finally my Blasting Banker burned him into GG.
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Druid vs Ranger (Priestess)
http://www.twitch.tv/charmyna/c/3717525http://www.twitch.tv/charmyna/c/3717544This time I tried to use cervere, a raptor vine and much later a grizzly. Unfortunately his Knight used his 7 dice attack to roll 10 crit damage against my cervere which had only a few damage before. After that it was a pain. For over an hour my only hope was that he does not protect himself well against force push+wall of thorns. Guess what? He didnt
.
What Ive learned: I should not use meditation amulet with this build and not attack that early if I dont have enough vine creatures to support the attack.
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The Pterosaur vs Neotoni (Attrition Wizard)
http://www.twitch.tv/charmyna/c/3715268http://www.twitch.tv/charmyna/c/3715276He tried to get me with a couple Mana Drain Mage Wands. Because of the lost mana I had quite a few misplanned round. Still, after a while I dissolved the wands while protecting myself with the help of the Forge. So he could not do alot of damage. At the end I had a Raptor+Cervere and he conceded.
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The Thorny Magician vs Gizzu (Watergate Wizard)
http://www.twitch.tv/charmyna/c/3695309http://www.youtube.com/watch?v=_3Ki_WRjmzEDuring the first few rounds he summoned Gate, Gremlin and Wizards Tower. I managed to push him through a Wall of Thorns twice in a round early on which resulted in 24 damage. In just the same round his tower attacked huginn with geyser and rolled 5 damage! Since I spend all my mana on wall/push/jet stream I had no mana left to reveal bull endurance on huginn and lost alot of mana and actions! Still, the damage on his mage was high enough to finish him off a few rounds later with surging wave and a boulder.
What to learn: Im not too sure
. On the one hand, it might have been smarter to delay the push till I have enough mana to push twice AND reveal enchants on Huginn. Especially if huginn is in range of the Towers Geyser/Flame Blast. On the other hand, it`s really tempting to push twice if your opponent has no armor/enchants at all. Tough call ...
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The even thornier Sporemaster vs Thelas (Air Wizard)
http://www.twitch.tv/charmyna/c/3698083http://www.youtube.com/watch?v=Dyk3r9hQ9hcLong but very interesting game against a mana drain deck! Due to my former lack of experience against such builds I was quite surprised how much trouble it caused me (I should have known better still!). He used obelisk, essence and mana drain, as well as mana siphon to lower my channeling while I used two spores and the Forge to get an action advantage. Turns out I couldnt make use of that since I had no mana
. Took me a while to recover from his mana drain and my very low mana pool for subsequent rounds.
Near the end I finally had enough mana and actions to (theoretically) push him through the wall of thorns twice per round and I really looked forward to doing so! I even had a stumble prepared to prevent his movement away from the wall after the first push. Great planning you think? Well, his Wizards Tower said "Nonono little thorny wall, this is no good place to idle around" and oneshotted my innocent wall with a lightning bolt. So, in theory stumble works pefectly fine. In practice, even though the opponent cant move, he might kill the wall easily
(I still think stumble can be great in some situations, dont get me wrong).
Well, in the end he conceded because he did not have enough dissolves to handle my regrowth belt + two mage wands. Still, it was an awesome, challenging game and I think with better rolls on his side it could have gone in a totally different direction!
I learned to be afraid of mana drain decks and next time I think I will put a dissolve and force push on the spores instead of acid ball and push (or maybe not since I dont want to be too predictable
).
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The Thorny Magician vs Jacksmack (Fire Wizard)
Due to problems with the connection the video was split in three parts - uploaded them on both youtube and twitch:
http://www.twitch.tv/charmyna/c/3693469http://www.twitch.tv/charmyna/c/3693504http://www.twitch.tv/charmyna/c/3693542http://www.youtube.com/watch?v=GOO2yPGLJAchttp://www.youtube.com/watch?v=t__oRKCrmB8http://www.youtube.com/watch?v=kMcvNEV-bO8VERY close mirrormatch! He relied on Battle Forge, Wizard Tower and fire attacks while I summoned Huginn and Wizard Tower for some Force Push aktion. Important mistake on my side: I didnt care enough for his high mana pool which is always dangerous because it allows the opponent to deliver high burst damage for subsequent rounds. At that time I should have put some armor on my mage but did cast rhino hide on Huginn. Blame me! The game was open till the end, very exciting IMO!
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Aggro Druid vs Jacksmack (Necro)
Due to problems with the connection the video was split in two parts:
http://www.twitch.tv/charmyna/c/3693658http://www.twitch.tv/charmyna/c/3693669Long game but IMO quite interesting to learn from my mistakes: Think I lost because first I moved two zones per round too often at the beginning. In round one I moved twice to south to reach his battle forge quickly. I decided to move to south corner instead of middle because I thought that way my Vine Tree is far away from his zombie spawning Mage and my druid can run back to the tree quickly if needed. In the second round I moved twice again to reach his newly summoned Graveyard quickly, but since I moved twice to south before, my druid still wasnt adjacent to the graveyard. Next time I should move the druid to the middle if moving twice (that way the druid could be adjacent to every zone at the end of round 2 and with the help of vine markers cast a vine snapper into the opponents spawnpoints zone and a raptor vine into the adjacent zone in round 3). Actually it might often be better to move only once in round 1 to not loose an aktion and cast tataree or harmonize (I still think its good to move twice if the opponent already casted his spawnpoint early on so you know where to move).
2nd mistake: I had no high damage attack spells in my book to get around his guarding zombies. I might consider putting one or two hurl boulders into the deck.
He relied on many spawnpoints + meditation amulet (Battle Forge, Tome, Graveyard). Interestingly I think he had no sources of healing besides regrowth belt and I think after this game (even though he won it) he considered putting heal spell(s) in his book. IMO at least one heal spell should be included in most spellbooks, especially if they include a mage wand as well.
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The Thorny Magician vs Fapostol (Forcemaster)
http://www.twitch.tv/charmyna/c/3687284http://www.youtube.com/watch?v=2kpqj_qNCtIThe audio comments dont have loops now (actually there is a very short loop for a few seconds at the beginning).
Tried a "new old" build focused on the idea to push through Wall of Thorns. Huginn and Wizard Tower are the key. In this game the tower wasnt that helpful though because of the opponents deflect (bad for jet stream). Huginn was very helpful btw! Not a great surprise I guess
.
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The Thorny Magician vs Fapostol (Warlock)
http://www.twitch.tv/charmyna/c/3688069We both summoned two mana crystals in Round 1+2 (the game before I realized im too short on mana too often). Besides that he used a battle forge and a deathpact slayer while I summoned Huginn and a wizard tower. In the end the action advantage due to those two cards together with the wall of thorns+force push combo worked very well.
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Aggro Dudu vs Sike (Necro). 2nd game.
http://www.twitch.tv/charmyna/c/3682859Sorry for the double audio comments - still figuring out best settings.
He summoned a ghoul and protective stuff early on (no spawnpoint!) while i casted vine tree followed by raptor vine and timber wolf. Later the vine tree casted a thornlasher for me which together with the damage potential from my creatures and a teleport wand gave me the ability to play around with his ghoul/mage and outdamage him.
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Aggro Dudu vs Sike (Necro)
http://www.twitch.tv/charmyna/c/3682881He started with a death ring and a plague zombie. Later he casted defensive stuff (dragonscale hauberk and cloak of shadows) together with Idol of Pestilence . I think the reason I won this game was that his zombie/idol and equipment did not help him that much against my setup (vine tree, raptor vine, vine snapper).
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Aggro dudu vs Facebreaker (necro)
http://www.twitch.tv/charmyna/c/3682152Sorry for the repititions in voice chat.
In the first, round he moved one zone and casted a graveyard into his middle zone. That made it easy for me to rush forward and cast a couple vine snappers (with rouse the beast) and a raptor vine right into his face
.
After my snappers destroyed his Graveyard early on, he attacked my vine tree. To protect the tree I teleported his zombie brute into my snappers zone and killed him just in the same round. A round later it was GG.
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