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Author Topic: Druid vs Necro Spoilers  (Read 649141 times)

Shad0w

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Re: Druid vs Necro Spoilers
« Reply #165 on: September 16, 2013, 12:00:31 PM »
Remember:

the druids card says if you or an object you control cats a vine spell. So yes if you break the pod you could summon the plant creature (must be a vine subtype) to a different zone that has a vine marker and btw wait till you see the other trees.  8) :P
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ringkichard

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Re: Druid vs Necro Spoilers
« Reply #166 on: September 16, 2013, 12:02:01 PM »
Sweeping is now better.
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Laddinfance

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Re: Druid vs Necro Spoilers
« Reply #167 on: September 16, 2013, 12:09:06 PM »
Actually Shadow, the pod can't use vine markers to extend its range. This is in the final printing and will be in the faq.

Koz

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Re: Druid vs Necro Spoilers
« Reply #168 on: September 16, 2013, 12:14:56 PM »
Actually Shadow, the pod can't use vine markers to extend its range. This is in the final printing and will be in the faq.

Last minute nerf?


ringkichard

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Re: Druid vs Necro Spoilers
« Reply #169 on: September 16, 2013, 12:26:52 PM »
:/
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Shad0w

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Re: Druid vs Necro Spoilers
« Reply #170 on: September 16, 2013, 12:40:26 PM »
Actually Shadow, the pod can't use vine markers to extend its range. This is in the final printing and will be in the faq.

:/

:/
"Darth come prove to meet you are worthy of the fighting for your school in the arena and not just another scholar to be discarded like an worn out rag doll"


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Shad0w

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Re: Druid vs Necro Spoilers
« Reply #171 on: September 16, 2013, 12:41:21 PM »
Actually Shadow, the pod can't use vine markers to extend its range. This is in the final printing and will be in the faq.

Last minute nerf?

Guess so. Either way it is still good
"Darth come prove to meet you are worthy of the fighting for your school in the arena and not just another scholar to be discarded like an worn out rag doll"


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Shad0w

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Re: Druid vs Necro Spoilers
« Reply #172 on: September 16, 2013, 12:48:15 PM »
@Laddin I guess that will be we will have to see how it plays out.  8)


IMO I do not think this clause is needed but Bryan does have the final say.


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Stormmaster

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Re: Druid vs Necro Spoilers
« Reply #173 on: September 16, 2013, 12:56:18 PM »
It's still very good and makes sense.  The item is coming out of the pod itself, not being spread via vines.

So the pod can be spread at increased range, just not the creature/conjuration coming out of it.  So indirectly vines still work for the end spawn point.

Shad0w

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Re: Druid vs Necro Spoilers
« Reply #174 on: September 16, 2013, 01:00:36 PM »
It's still very good and makes sense.  The item is coming out of the pod itself, not being spread via vines.

So the pod can be spread at increased range, just not the creature/conjuration coming out of it.  So indirectly vines still work for the end spawn point.

See i always thought of the pods as spore throwers. Not that the creature was summoning from.
« Last Edit: September 16, 2013, 02:08:15 PM by Shad0w »
"Darth come prove to meet you are worthy of the fighting for your school in the arena and not just another scholar to be discarded like an worn out rag doll"


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Stormmaster

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Re: Druid vs Necro Spoilers
« Reply #175 on: September 16, 2013, 01:14:43 PM »
And I think of the tree as the "spore thrower" so it made sense (to me) that the TREE could have extended range but not the pod itself.

I like it either way.  It's clever and a different mechanic that is unique.  I like that they are still coming up with very NEW things and not just variations on things that already exist.

Laddinfance

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Re: Druid vs Necro Spoilers
« Reply #176 on: September 16, 2013, 01:17:38 PM »
I can see that, but i know Bryan planned for the pods to sprout into the spell. Oddly this was how I had always played them. Even then they are amazing.

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Re: Druid vs Necro Spoilers
« Reply #177 on: September 16, 2013, 01:36:17 PM »
I can see what happened.....

I have always played them as intended.

And they are amazing is right! Love them little buggers!
Where does my greatest enemy lie?
It has been around since the dawn of time,
it follows your loved ones as well as mine,
takes the form of a mountain as well as a flower,
it cannot be outrun by the greatest of power.
Where does my greatest enemy lie?
Within Shad0w.

Stormmaster

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Re: Druid vs Necro Spoilers
« Reply #178 on: September 16, 2013, 02:04:18 PM »
Now what they need to add is an animal/insect Familiar that can cast flowers/seedlings etc as a way to sort of speed up the process and proliferate/multiply faster.

Bee
Animal/Insect
Nature Level 1
Mana cost 5
Mana Regen 1
Armor 0
Life 5
Flying

Quick Attack - Sting
2 damage +1 piecing (8+ Adds 1 Poison counter)

Full Action - Pollenate
This action allows the familiar to cast a Seedling Pod spell.
** maybe add other flower/vine etc spells I'm not sure, at least seedlings though.

Shad0w

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Re: Druid vs Necro Spoilers
« Reply #179 on: September 16, 2013, 02:09:37 PM »
@Laddin that is why I never complained about the wording. I used them as worded so I never saw it as an issue.
"Darth come prove to meet you are worthy of the fighting for your school in the arena and not just another scholar to be discarded like an worn out rag doll"


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