April 19, 2024, 05:46:49 PM

Author Topic: Damage and Mana token improvements  (Read 5270 times)

behindcurtain3

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Damage and Mana token improvements
« on: April 28, 2013, 03:59:17 PM »
My friend and I thought a huge improvement to the game would be to have the Damage and Mana tokens have different numbers on the front and back.

For the 1 tokens have a 2 on the back, for the 3 have a 5 on the back and for the 6 have a 10 on the back. This effectively doubles the amount of tokens without having to manufacture new ones. It would also make it easier to get the correct number to place on a card since there would be more combinations.

DarthDadaD20

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Re: Damage and Mana token improvements
« Reply #1 on: April 28, 2013, 04:23:43 PM »
:) Welcome to the forums behindcurtain 3!:)

That would be a good idea! I personally use dice, my wargame d6s' or my D10s work well. But for sure, having a value on the front and back would be useful.
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Shad0w

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Re: Damage and Mana token improvements
« Reply #2 on: May 01, 2013, 09:14:01 AM »
like darth I am also a dice user but I could see your point in multi-numbered tokens.
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ThePoPGod

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Re: Damage and Mana token improvements
« Reply #3 on: May 14, 2013, 02:53:21 AM »
Dice is the best way to do it. Oh and they are actually 9's not 6's.

Shad0w

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Re: Damage and Mana token improvements
« Reply #4 on: May 14, 2013, 06:20:36 AM »
All my dice have pips not numbers.  :P
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DarthDadaD20

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Re: Damage and Mana token improvements
« Reply #5 on: May 14, 2013, 08:31:25 AM »
We use the damage tokens for tokens that we dont have...
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Re: Damage and Mana token improvements
« Reply #6 on: June 07, 2013, 02:37:26 AM »
I, too, have recently switched to dice. If any one is interested, there are some sweet dice available from chessex.

http://chessex.com/Dice/Gemini/BlackRedgold.htm

These are 12-16mm dice that look almost scarily like the damage counter dice. And they look sweet.

http://chessex.com/Dice/Borealis%20Dice/27007.htm

And the channeling dice! Look equally as epic, and similar to the channeling tokens us mages use.
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MrSaucy

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Re: Damage and Mana token improvements
« Reply #7 on: June 07, 2013, 03:31:45 AM »
My friend and I thought a huge improvement to the game would be to have the Damage and Mana tokens have different numbers on the front and back.

For the 1 tokens have a 2 on the back, for the 3 have a 5 on the back and for the 6 have a 10 on the back. This effectively doubles the amount of tokens without having to manufacture new ones. It would also make it easier to get the correct number to place on a card since there would be more combinations.

That is a really good suggestion. Wonder why they didn't do that originally.
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Re: Damage and Mana token improvements
« Reply #8 on: June 07, 2013, 11:25:51 AM »

I wonder why the tokens show 6 as a key number rather than 5. 6 can easily be confused with 9 to a casual muppet like me. Even when I KNOW it's a 6.   :-[