After reading another recent thread that strayed into tie breaker territory, I thought it was worth starting a separate discussion on this.
Firstly, do people feel that 'most damage inflicted' is a suitable tie breaker?
I have a couple of problems with this. Number one is logistical - we'd have to keep a 'damage taken' count alongside tracking our actual damage and life. Not the end of the world, but something that needs to be considered.
Secondly, I'm concerned that this favours the 'balls to the wall' aggressive build, and penalises a defensive/healing strategy, or a mana denial one. Both, in my opinion, are completely viable spell books, but could struggle in an OP environment.
With me so far?
Now, I don't have a definite idea of what the tie breaker should be - that is what this thread is here for after all - but I'm wondering if it should be more than just one criteria (for example, total damage take minus life left before defeat, plus possibly something else). I dunno, but all I know is, right now, I'm not convinced the tie breaker has parity.
I look forward to hearing what you have to say.
Marty