[spellbook]
[spellbookheader]
[spellbookname]Invisble Realtor[/spellbookname]
[mage]A Warlord Spellbook[/mage][/size]
[/spellbookheader]
.
.
.
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWAMKA04]3 x Flying Side Kick[/mwcard]
[mwcard=MWAMKA02]1 x Fist of Iron[/mwcard]
[mwcard=FWA04]2 x Hurl Boulder[/mwcard]
[mwcard=MWSTX2FFA02]1 x Hurl Rock[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MWBG1J02]1 x Gravikor[/mwcard]
[mwcard=LG01J02]1 x Ballista[/mwcard]
[mwcard=MWSTX2FFJ05]1 x Construction Yard[/mwcard]
[mwcard=FWJ03]1 x Barracks[/mwcard]
[mwcard=]1 x Garrison Post[/mwcard]
[mwcard=MWSTX2FFW01]2 x Wall of Earth[/mwcard]
[mwcard=MWADRJ03]1 x Mana Lotus[/mwcard]
[mwcard=MWAELJ02]1 x Freeze Weapon[/mwcard]
[mwcard=MWAELJ07]1 x Volcano[/mwcard]
[mwcard=MWADRJ04]1 x Meredia's Shrine[/mwcard]
[mwcard=MWAELJ05]1 x Mana Shard[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MWSTX2FFC06]1 x Goblin Alchemist[/mwcard]
[mwcard=FWC04]3 x Goblin Builder[/mwcard]
[mwcard=MWAWDC02]4 x Goblin Legionnaire[/mwcard]
[mwcard=FWC03]1 x Goblin Bomber[/mwcard]
[mwcard=MWBG1C04]1 x Slaknir, Goblin Chieftain[/mwcard]
[mwcard=MWAWDC04]1 x Harshforge Knight[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MW1E32]1 x Regrowth[/mwcard]
[mwcard=MWSTX2FFE02]1 x Akiro's Favor[/mwcard]
[mwcard=PSE01]1 x Ballad of Courage[/mwcard]
[mwcard=MWAWDE04]1 x Form Ranks[/mwcard]
[mwcard=MWAWDE05]1 x Press the Attack[/mwcard]
[mwcard=MWAFME05]4 x Lesser Invisibility[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=FWQ08]1 x Ring of Command[/mwcard]
[mwcard=MWAWDQ05]1 x Strategist's Helm[/mwcard]
[mwcard=MWAWDQ04]1 x Leather Vest[/mwcard]
[mwcard=MW1Q16]1 x Leather Gloves[/mwcard]
[mwcard=MWSTX2FFQ04]1 x General's Signet Ring[/mwcard]
[mwcard=MWA01Q04]1 x Leather Chausses[/mwcard]
[mwcard=PSQ12]1 x Steadfast Boots[/mwcard]
[mwcard=MWAWDQ02]2 x Ivarium Halberd[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=FWI16]3 x Dissolve[/mwcard]
[mwcard=MW1I23]1 x Rouse the Beast[/mwcard]
[mwcard=MW1I12]3 x Force Push[/mwcard]
[mwcard=FWI04]1 x Force Wave[/mwcard]
[mwcard=MWAFMI02]1 x Siphon Energy[/mwcard]
[mwcard=FWI12]1 x Minor Heal[/mwcard]
[mwcard=MWAPRI05]1 x Remove Curse[/mwcard]
[mwcard=MWAELI04]1 x Upheaval[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[mwcard=PSI03]2 x Lesser Teleport[/mwcard]
[mwcard=FWI13]1 x Seeking Dispel[/mwcard]
[mwcard=MWSTX2FFI02]1 x Conquer[/mwcard]
[mwcard=FWI11]2 x Dispel[/mwcard]
[mwcard=MWANMI04]2 x Fizzle[/mwcard]
[mwcard=MWAWDI03]1 x Gear Up[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
This is a fun idea I came up with. Not sure how reliable it is, it may work out better with a forcemaster since the builders are familiars and can cast through the eye. Also extra channeling would help too. But I chose the warlord since I am focusing on conjurations; I want to have construction yard available to me to get more benefit out of this play.
T1: 19 mana
mana lotus in my zone and builder
end: 12 mana
T2: 21 mana
builder cast construction yard in starting zone, mage horizontally and cast barracks 2 zones over from the yard and guards or qc lesser invis on goblin.
end: 2 mana
T3: 10 mana, yard 2 mana, barracks 2 mana
deploy builder
builder run to middle, qc enchant builder that moved with lesser invisibility, move and cast ring of command
end: 2 mana
T4: 12 mana, yard 4 mana, barracks 2 mana
no deploy
qc gear up for 3x leather, either of the goblins cast a wall for 1 if needed or moves to guard or attack, mage enchant second builder with lesser invisibility.
end 2 if I cast a wall, 3 if I did not.
I kept playing with ideas for the first 2 turns to get the most conjurations our as fast as possible and I forgot what I played, mana counts were off and I got lost from there looking at turns 3 and 4.....I had 3 conjurations and a builder out t2. shard and goblin, barracks and yard and guard with mage, more or less
Another option is
T1: 19 mana
lotus and shard in starting corner
end 13
T2: 23 mana
goblin and yard in starting zone
end 11
T3 22 mana, 1 on yard
move 1 cast barracks, builder moves to a zone with no conjurations and guards, qc signet ring
end 8
This is the idea, it is really slow, I know, and mana is very tight.
I do have a lot of low cost spells
gear up, fizzle, seeking dispel, lesser tele, force push, rouse, all equipment, most conjurations and attack spells, most creatures, and battle orders (which are free with the ring). These are mostly here to help offset all of the actions and conjurations.
The overall idea is to have slaknir out to make the builders elusive while they are not invisible and to help with the legionnaires getting across the map faster. Or push the bomber to blow something up? The builders card states that it can cast any corporeal conjuration (unlike the construction yard which may only cast corporal war conjurations or earth walls). This means that the builders can play volcanos, freeze weapon, meridia's shine, mana lotus, etc which makes the book really fun, in theory.