I mean even with the mellee buffs, the numbers schwenn put up are still valid. Even with mellee +4 the numbers on max damage are: Quick attack w/piercing max damage 16, full attack doublestrike max damage is 24. Still i see what you're trying to say, its just that every time you took the dice you have a 33 percent chance to roll a crit, normal, or blank per die rolled. The more dice one rolls, the more 33 percent chances they get at hitting with that crit. More dice is pretty much always better when the costs are the same