Quote from: Puddnhead on October 12, 2015, 11:28:15 AMThe spell would hit whoever he hit with the sword in much the same way as [mwcard=FWQ09]Sectarus, Dark Rune Sword[/mwcard] works now.I think he should have a sword that does critical damage to non-living creatures. Then he would have to chose between which sword to use.personally I would go for the light attack spell one every time(unless I'm fighting a Necromancer, and maybe even then). It just seems like an additional 2 dice is worth more than a chance you might do critical damage.
The spell would hit whoever he hit with the sword in much the same way as [mwcard=FWQ09]Sectarus, Dark Rune Sword[/mwcard] works now.I think he should have a sword that does critical damage to non-living creatures. Then he would have to chose between which sword to use.
I do like the idea of guaranteed critical damage, actually. It suits my concept of light damage, and would be worth the trade of fewer attack dice. The attack might not be the best against unarmored targets, but against high armor it'd be great.
Burns
*Zombie-Necro worshipper suspiciously monitoring this thread*