Had the tournament today and made the changes mentioned for the most part, adding in some nullifys and dissolve with some other stuff while taking out the creatures. I had put in a Bim-Shalla, but didn't play it in any of the 3 games and just never see the opportunity to get it out so it helps, but maybe in time.
As for results, I won the first match in a drawn out passive game against a Warlock but had the build to really do some damage in the next few rounds. The second match was just a massive beatdown against me by a fellow Priestess. My attacks didn't do the damage I needed because of the armor my opponent put up which put my attacks down multiple dice and after he destroyed my Temple of Asyra in a very early round, I was battling from the defensive all game. I was able to survive until the time limit but lost due to damage sustained. And in the 3rd round, I made a few crucial mistakes against a Necromancer and wound up getting knocked out, but won a secondary condition that was added specifically for the tournament by lasting 5 consecutive rounds in the opponents starting space. Moral victory, I suppose.
I think I need to change up an attack or 2 because being so dependent on Lightning really becomes an issue if my opponent brings out an Elemental Cloak & Storm Drake Hide. Other than that, I think my biggest problem is I'm not a very aggressive player so I plan the first few rounds all around getting out Mana Crystals, Battle Forge, & Temple of Asyra with my Clerics to build up Mana but if I'm facing anyone aggressive like I did today with the other Priestess & Necromancer, I basically have no offensive capabilities and getting out my own equipment takes a bit of time with the Battle Forge.
Here's my normal opening so I'd like some advice on what to do strategy wise since I like the deck for the most part now:
Round 1 (20): Mana Crystal in the space above me, move to the center and either Battle Forge in that location or Temple of Asyra in a corner
Round 2 (18 assuming Forge): Temple w/Harmonize or Forge and then Harmonize Temple either way.
Round 3 (15): Altar of Iron Guard in the other corner and Asyran Cleric w/guard token
Round 4 (17): Here's where I suppose I need to figure out the best plan, I've been doing a Guardian Angel since he comes in with a guard token, but not sure if I should just save my mana now to build up for some other stuff. I'll use my Cleric going forward to add Mana to the Temple but in general, I need to know if I'm doing something wrong with this start or how to manage better. Should I forego the mana crystal and just get right to my spawnpoints and clerics quicker to get bigger fighters out sooner?