I am relatively new to playing but have tried this type of build a couple of times now with some moderate success. Using the Wizard with poison clouds, fire walls, force push, teleport traps, and a few decoys to trip them up.
I try to set up situations in which a wand bound thunder bolt with a range of 3 is at max range, which puts it outside the range of many other spells, poison clouds to limit movement and deal direct dmg and teleports and pushes to keep them off me.
It's not perfect, but it is a heck of alot of fun.