New trait: Intoxicated
creature has permanent daze effect, has infinite dodge maybe 8 or 9 +, and lumbering, so it cant move twice but it still can move and attack.
creatures: the Drunken Monk, school: mind or holy. The Inebriated Demon school: dark. The Lightweight Knight, school: war.
New trait: tether or essence tether
creature binds to another creature, either friendly or enemy. If the bound creature moves 3 or more zones away, the tether contracts the bound creature o the zone of the creature with tether trait
this can be a trait placed on a creature with an enchantment or some arcane type of creature's trait
New trait: Silence
Silenced creature cannot cast full action spell. quickcast spell can only be cast as a full action. Note: making a Mage unable to cast any spells would be quite OP, but would be a better represintaion of Silence.
This could be an echantment with dissipate 1 so just the round; or incantation which last until end of round(as all incantations do) or until after the creature's action phase, meaning a creature just cant use a full action that round and u could postpone their QQ action to after they have acted rather than before so it could be useful.
I see this as either Arcane, Mind, or Dark school type card/trait