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Messages - JAM2099

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General Discussion / Re: MW arena update 2020
« on: March 19, 2020, 08:39:11 PM »
Giving it a second thought, when most games come out with a second edition or version 2 of a game, the previous version is retired and the new version is the new kid on the block.  Cases in point, all versions of D&D (old versions are still played though), Arkham Horror 3rd Edition (I have everything for previous which is still playable so no desire for the 3rd), Twilight Imperium 4th Edition just came out a year or so ago, Stonghold 2nd edition (improved on the first), Game of Thrones LCG came out with 2nd edition, Kingsburg Second Edition ( I have the first which I personally think is better than the second.) 

Sure, it would be nice to see Mage Wars Arena continue to have new content but with the way the gaming community works, I don't see that happening at this point.  It is more likely to see an all new, all fresh Mage Wars 2.  Call an end to Mage Wars Arena and those who have everything can consider their set complete.  (I wold like to see 1 more Arena expansion to close the deal possibly Arena Elementalist vs Arena Monk.)  Let the new game bring on a new group with new experiences and hope Arcane Wonders have learned from the previous game and make it a success. 

Happy Gaming Ya'll!

General Discussion / Re: MW arena update 2020
« on: January 23, 2020, 02:12:36 PM »
Stellar personalities...has to be.

General Discussion / Re: MW arena update 2020
« on: January 23, 2020, 11:18:13 AM »

I've had the chance to play Mage Wars with a lot of guys in my gaming group. Everyone has their own quips about it, but the vast majority say:

1 - It takes too much time to build a spellbook
2 - Too many schools and card types (I.E - Incantations, Conjurations, Attack spells.)
3 - Most didn't like relying on the "luck of the dice".
4 - Phases were too complicated
5 - Overall consensus was there was just too much going on to try and remember everything

1.  Building the spellbook takes too long?  That's the best part.  Besides, how many months do people spend hunting down the best cards to build their perfect MTG Deck.  Longer than it takes to build a spellbook.
2.  If we had less schools or card types, people would be asking for more.
3.  I think the dice eliminates having over powered cards.  Which is worse for a card.  Roll 5 dice or score 10 damage everytime.  Besides, it's magic, spells don't always go off as planned.
4.  My 8 year old played it and was able to hold his own against me.  I like how you only start out with your Mage and build up from there.  The game grows as you play.
5.  As I said in previous statement, Game grows as you play.  Once the steps are mastered they become second nature and besides, the steps are marked on the player boards. 

Academy was to be the simpler version and it didn't seem to catch on.  I love this game.  I want to see it succeed and do well but I believe Arcane wonders will have to have some real magic up their sleeves to fully resurrect this game.  (Pun intended.)

General Discussion / Re: MW arena update 2020
« on: January 22, 2020, 09:56:29 PM »
I'm sure whatever is going to happen is already in the works.  I just know that most new games like Keyforge, Transformers TCG etc don't have a big following in my area.  If I want other players then it has to be with my own family.  Original Mage Wars died off quickly despite my love for it.  (I honestly bought 2 of everything for Mage Wars.)  If they add to the game then I will continue to buy 2 of everything.  If they come out with a whole new edition and move on from the first then I will have to pass.  I don't see the game being revitalized, at least not in my area.  I do love the game and will continue to collect just for the collection aspect.  I have no one to play with though other than my own family and do not see that changing anytime in the future.

Mages / Deck of just Mages?
« on: July 31, 2019, 08:15:59 AM »
Would anyone be interested if they would release a deck of JUST mages?  The male Forcemaster is already portrayed on the Disarm spell but we haven't seen him yet in any sets.  I believe that we have enough spells with all of the different sets without making weaker or stronger versions of what's already out there.  I would like to see a deck of new and alternate versions of just mages.  Female wizard, Male Forcemaster, Arena version of Elementalist, Female Paladin, Arena versions of academy mages and Academy versions of arena mages that haven't been done yet (which I think they may already have them all covered.)    Just a thought.  Probably will never happen but I'd buy it if it would.

Spells / Mind Control
« on: June 26, 2019, 10:16:56 AM »
Picked up a second copy of Warlord vs Forcemaster and now I have 2 of everything...yes, EVERYTHING!  While sleeving them, I noticed on the artwork for Mind Control that it had different artwork that I don't recall seeing before.  Also I noticed the Wall of Spikes was printed the opposite direction from all of the other walls.  Anyone else experience this?  Different print run maybe?  The picture is of 2 orcs fighting and one is being controlled by mind control.  Sorry, can't figure out how to post a pic and can't find a picture of it on google images.  Maybe I got lucky with rare color art.  After sleeving some more, I noticed some of the outposts have different art too.  Set identifier at the bottom of card from first Warlord vs Forcemaster set is same as this one.  Exact same set but different artwork on several cards.

General Discussion / Re: Mage Wars: Misc Stuff
« on: April 29, 2019, 05:33:02 PM »
WOW, harsh.  Oh well.  To each his own.  It works for my games quite well.

General Discussion / Mage Wars: Misc Stuff
« on: April 27, 2019, 07:37:26 PM »
I love Mage Wars.  Great game.  I have 2 copies of EVERYTHING...base game, each mage, domination, academy, EVERYTHING!  Just waiting for Druid Academy to reprint...I'll buy 2 of those too. 
In response to some of the posts I've been reading:
Want a shorter game, make the arena smaller.  6 tile grid will be quicker than the normal 12 tile grid.  I usually build my own with 2 copies of Domination and end up with a 20 tile grid because I usually play 3-player with my wife and son.
Never played Acdemy officially but see no reason why they can't play in arena as is on a 6 tile or even 4 tile grid. 
All spells are free game in my spell books.   Young mage can cast an arena spell...have at it.
Recent change to my Arena games, why can't an arena Mage choose any spell they want at the time they want to cast it?  They were able to when they were in the academy?  An experienced mage should not have to prep their spells.  Many times I prepped a spell and when it came time to cast it, circumstances changed and I couldn't use it.  I play pick when you cast like in academy.  Works fine...more strategy.
Forcemaster is my favorite.  I have a devistating Forcemaster book that I love to play.
That's all for now.

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